obj_mout-RC1

obj_mout-RC1

obj_mout

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MAP NAME: obj_mout

AUTHOR: De@thByBl@st a.k.a <TUX>Bl@st

STATUS: Release Candidate One

PLAYERS: 2-64

"There are 64 player spawn points (CTF) and 32 Spectator spawn points (DM)".

GAMETYPES SUPPORTED: BC AND OBJECTIVE

BOT SUPPORT: Partial

KNOWN ISSUES:

Bots do not take objectives and they do not climb ladders so they are only on
the ground floor at this time and since they can not jump and crouch at the same
time their paths are somewhat limited. I'll try to work some of this out in time.

SPECIAL ADDITIONS:

Custom compass:

A much cleaner version so you can see more in that area of your screen, it
should also be a little more acurate now, since most of the graphics where off
center, compass back is removed, compass and objectives are now semi-transparent
on a fully transparent background, the bomb is now shown after the plant instead
of an X.

Custom textures.

Custom sounds.

Custom weapon sounds.

M16A4 (FULL AUTO).

NOTE: Custom features only effect this map.

textures/mout/decal/clan_logo.tga is reserved for clan usage,
though it is not required it can be replaced with your own 128px X 128px TARGA
(.tga). This will put your clans logo in a prominent location at the exact
center of the map.

PLEASE do not replace my other decals, give me the same respect I have given you
by providing you with this option, THANKS.


SPECIAL THANKS TO:

The United States Army for providing the MOUT Mckenna training facility at Fort
Benning, Georgia.

Team Terminator and Grove Six Studios for allowing me to map for their wonderful
mod and providing an MDK, a forum and tutorials to help me along the way.

The FORCE clan for being the first to have this map on their servers rotation.

Come play with us:

TCE-FORCE.COM-||-MAIN OBJ tce://62.208.181.222:27960

[tce]JERK For reporting some missing textures in beta one, that was a big help, thanks.

baltar
Coronor
Diane
DrunkyDuck
eagle
eclipse*8*Ball
highfighter
ignoblo
Kilroy
Liquid
)v(aD*Joedirt
Matt518
Prowokator
Revenant
Rosso
The5thHorsmen
Toc NSA
unicornkill

For helping me along and answering my questions as well as showing an interest
in this project.

eclipse*8*Ball for providing many resources to the community, including a
great map download location. Visit the site:

http://www.eclipse-esports.de

Siren On The 101

For expressing an interest in this map when it seemed like it was forgotten.

Everyone that maps for and plays True Combat: Elite, everyone that visits
http://truecombat.com/intro.php and those that post on the forums there,
let's keep this project alive and kicking.

Anyone else that I may have forgotten, Send me a PM and let me know.

Enjoy
Delen:

README

MAP NAME: obj_mout

AUTHOR: De@thByBl@st a.k.a <TUX>Bl@st

STATUS: Release Candidate One

PLAYERS: 2-64 

"There are 64 player spawn points (CTF) and 32 Spectator spawn points (DM)".

GAMETYPES SUPPORTED: BC AND OBJECTIVE

BOT SUPPORT: Partial

KNOWN ISSUES:

Bots do not take objectives and they do not climb ladders so they are only on 
the ground floor at this time and since they can not jump and crouch at the same 
time their paths are somewhat limited. I'll try to work some of this out in time.

SPECIAL ADDITIONS: 

Custom compass: 

A much cleaner version so you can see more in that area of your screen, it 
should also be a little more acurate now, since most of the graphics where off 
center, compass back is removed, compass and objectives are now semi-transparent 
on a fully transparent background, the bomb is now shown after the plant instead 
of an X.

Custom textures.

Custom sounds.

Custom weapon sounds.

M16A4 (FULL AUTO).

NOTE: Custom features only effect this map.

textures/mout/decal/clan_logo.tga is reserved for clan usage, 
though it is not required it can be replaced with your own 128px X 128px TARGA 
(.tga). This will put your clans logo in a prominent location at the exact 
center of the map. 

PLEASE do not replace my other decals, give me the same respect I have given you 
by providing you with this option, THANKS.


SPECIAL THANKS TO:

The United States Army for providing the MOUT Mckenna training facility at Fort 
Benning, Georgia.

Team Terminator and Grove Six Studios for allowing me to map for their wonderful
mod and providing an MDK, a forum and tutorials to help me along the way.

The FORCE clan for being the first to have this map on their servers rotation.

Come play with us:

TCE-FORCE.COM-||-MAIN OBJ tce://62.208.181.222:27960

[tce]JERK For reporting some missing textures in beta one, that was a big help, thanks.

baltar
Coronor
Diane
DrunkyDuck
eagle
eclipse*8*Ball
highfighter
ignoblo
Kilroy
Liquid
)v(aD*Joedirt
Matt518
Prowokator
Revenant
Rosso
The5thHorsmen
Toc NSA
unicornkill

For helping me along and answering my questions as well as showing an interest 
in this project.

eclipse*8*Ball for providing many resources to the community, including a 
great map download location. Visit the site:

http://www.eclipse-esports.de

Siren On The 101

For expressing an interest in this map when it seemed like it was forgotten.

Everyone that maps for and plays True Combat: Elite, everyone that visits 
http://truecombat.com/intro.php and those that post on the forums there, 
let's keep this project alive and kicking.

Anyone else that I may have forgotten, Send me a PM and let me know.

Enjoy

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File Contents

145 files 25.9 MB uncompressed 1 BSP map: obj_mout
.tga (104) .jpg (15) .wav (6) .txt (3) .script (2) .bsp (1) .objdata (1) .mapinfo (1) .shader (1) .bfe (1) .weap (1) .specs (1) +2 more
File Size
maps/
maps/obj_vacant/
scripts/
textures/
textures/obj_vacant/
levelshots/
levelshots/obj_mout.jpg 28K
maps/obj_mout/lm_0026.tga 192K
maps/obj_mout/lm_0051.tga 192K
maps/obj_mout/lm_0020.tga 192K
maps/obj_mout/lm_0000.tga 192K
maps/obj_mout/lm_0053.tga 192K
maps/obj_mout/lm_0045.tga 192K
maps/obj_mout/lm_0022.tga 192K
maps/obj_mout/lm_0013.tga 192K
maps/obj_mout/lm_0003.tga 192K
maps/obj_mout/lm_0047.tga 192K
maps/obj_mout/lm_0059.tga 192K
maps/obj_mout/lm_0001.tga 192K
maps/obj_mout/lm_0004.tga 192K
maps/obj_mout/lm_0063.tga 192K
maps/obj_mout/lm_0019.tga 192K
maps/obj_mout/lm_0035.tga 192K
maps/obj_mout/lm_0031.tga 192K
maps/obj_mout/lm_0043.tga 192K
maps/obj_mout/lm_0015.tga 192K
maps/obj_mout/lm_0049.tga 192K
maps/obj_mout/lm_0042.tga 192K
maps/obj_mout/lm_0041.tga 192K
maps/obj_mout/lm_0064.tga 192K
maps/obj_mout/lm_0033.tga 192K
maps/obj_mout/lm_0061.tga 192K
maps/obj_mout/lm_0036.tga 192K
maps/obj_mout/lm_0057.tga 192K
maps/obj_mout/lm_0024.tga 192K
maps/obj_mout/lm_0067.tga 192K
maps/obj_mout/lm_0029.tga 192K
maps/obj_mout/lm_0027.tga 192K
maps/obj_mout/lm_0018.tga 192K
maps/obj_mout/lm_0016.tga 192K
maps/obj_mout/lm_0007.tga 192K
maps/obj_mout/lm_0068.tga 192K
maps/obj_mout/lm_0050.tga 192K
maps/obj_mout/lm_0009.tga 192K
maps/obj_mout/lm_0055.tga 192K
maps/obj_mout/lm_0023.tga 192K
maps/obj_mout/lm_0014.tga 192K
maps/obj_mout/lm_0044.tga 192K
maps/obj_mout/lm_0012.tga 192K
maps/obj_mout/lm_0017.tga 192K
maps/obj_mout/lm_0038.tga 192K
maps/obj_mout/lm_0052.tga 192K
maps/obj_mout/lm_0065.tga 192K
maps/obj_mout/lm_0008.tga 192K
maps/obj_mout/lm_0037.tga 192K
maps/obj_mout/lm_0034.tga 192K
maps/obj_mout/lm_0046.tga 192K
maps/obj_mout/lm_0030.tga 192K
maps/obj_mout/lm_0054.tga 192K
maps/obj_mout/lm_0060.tga 192K
maps/obj_mout/lm_0039.tga 192K
maps/obj_mout/lm_0002.tga 192K
maps/obj_mout/lm_0006.tga 192K
maps/obj_mout/lm_0032.tga 192K
maps/obj_mout/lm_0069.tga 192K
maps/obj_mout/lm_0028.tga 192K
maps/obj_mout/lm_0058.tga 192K
maps/obj_mout/lm_0010.tga 192K
maps/obj_mout/lm_0025.tga 192K
maps/obj_mout/lm_0048.tga 192K
maps/obj_mout/lm_0011.tga 192K
maps/obj_mout/lm_0066.tga 192K
maps/obj_mout/lm_0062.tga 192K
maps/obj_mout/lm_0056.tga 192K
maps/obj_mout/lm_0040.tga 192K
maps/obj_mout/lm_0021.tga 192K
maps/obj_mout/lm_0005.tga 192K
maps/obj_mout_gt5.script 3K
maps/obj_mout_gt7.script 1K
maps/obj_mout_tracemap.tga 256K
maps/obj_mout.bsp 10.6M
maps/obj_mout_gt5.objdata 276B
scripts/shaderlist.txt 2K
scripts/obj_mout.mapinfo 346B
scripts/obj_mout.shader 6K
scripts/custinfoparms.txt 1K
textures/mout/decal/diane.tga 26K
textures/mout/decal/true_love.tga 10K
textures/mout/decal/clan_logo.tga 15K
textures/mout/decal/tux_blast.tga 18K
textures/mout/decal/afa.jpg 63K
textures/mout/wood/planks_dark-1.jpg 13K
textures/mout/wood/planks_dark.jpg 93K
textures/mout/wood/parket.jpg 4K
textures/mout/wood/plywood.jpg 70K
textures/mout/wood/pine.jpg 13K
textures/mout/wood/planks_dark-0.jpg 14K
textures/mout/brick/yellow-0.jpg 24K
textures/mout/brick/yellow-1.jpg 30K
textures/mout/brick/yellow.jpg 25K
textures/mout/tile/brown.jpg 5K
textures/mout/metal/coca-cola_sign.jpg 28K
textures/t_wood/planks02.jpg 66K
textures/hipshot_tvy/cement_3_stripes.jpg 49K
gfx/misc/droppedBombAbove.tga 6K
gfx/misc/radarobjective2Below_2.tga 849B
gfx/misc/radarobjective1_2.tga 699B
gfx/misc/radarobjectiveAbove_2.tga 6K
gfx/misc/radarobjective1Below_2.tga 875B
gfx/misc/radarbg.tga 3K
gfx/misc/droppedBombBelow.tga 6K
gfx/misc/radarobjective3.tga 661B
gfx/misc/radarobjective1Below.tga 875B
gfx/misc/radarobjective1Above_2.tga 875B
gfx/misc/radarobjective2Above_2.tga 849B
gfx/misc/radarobjective3Above.tga 837B
gfx/misc/radarobjective_2.tga 7K
gfx/misc/radarobjective3Below.tga 837B
gfx/misc/radarobjective2Above.tga 849B
gfx/misc/radarcompass2.tga 10K
gfx/misc/radarobjective3Below_2.tga 837B
gfx/misc/droppedBomb.tga 7K
gfx/misc/radarobjective1Above.tga 875B
gfx/misc/radarobjective2_2.tga 673B
gfx/misc/radarobjectiveBelow.tga 6K
gfx/misc/radarobjectiveBelow_2.tga 6K
gfx/misc/radarobjective1.tga 699B
gfx/misc/radarobjective3_2.tga 661B
gfx/misc/radarobjective2Below.tga 849B
gfx/misc/radarobjective3Above_2.tga 837B
gfx/misc/radarobjective.tga 7K
gfx/misc/radarobjectiveAbove.tga 6K
gfx/misc/radarobjective2.tga 673B
sound/mout/owl.wav 200K
sound/weapons/grenade/m67.wav 166K
sound/weapons/grenade/m67_boost.wav 166K
sound/weapons/ak47/ak47f1.wav 37K
sound/weapons/m16/m16f1.wav 36K
sound/weapons/misc/grenade_prime.wav 431K
src/obj_mout.map.bfe 201K
custom/default/weapons/m16.weap 3K
custom/default/weapons/m16.specs 1K
src/tools/Compile.sh 2K
README.txt 3K
botroutes/obj_mout.wps 6K

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Bestandsinfo

Bestandsnaam
obj_mout-RC1.pk3
Grootte
4.85 MB
Mapnaam
obj_mout
Spel
True Combat Elite
Auteur
Admin
Geüpload door
Admin
downloads
7
Geüpload
28.05.2026
Categorie
Maps

Beoordeling

0.0 /5
0 Beoordelingen

Gedetailleerde beoordeling

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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