Western beta1
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western
3D Map Preview — BSP v46 WebGL
-- FPS
Loading western.bsp
Initializing WebGL...
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README
//
=============================================================>>>
// Mapname : Western Beta 1
// BSPname : western
// Released: August 2015
// Version : First public release
//
// For Game: Wolfenstein Enemy Territory
//
// Target player count: 1-32, supports up to 64
// Gametypes: Objectives, Last Man Standing, Omnibot, Frag, 1on1, Trickjumps, Fun & games, Practise skills
//
//
// Map made by: -SSF-Sage from SM-Mapping
//
// Contact Sage : ssf.sage at gmail dot com //-SSF-Sage @ splashdamage.com/forums (prefered)
// SM-Mapping site: http://www.hot.ee/smmapping/
//
=============================================================>>>
//
Please contact me for any feedback, suggestions, constructive critisism, bug report etc.
=======================================================
Story:
Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.
=======================================================
Objectives:
Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!
Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!
=======================================================
Recommendations:
Use g_moverscale 1 (default value) or otherwise the Cart will not work correctly.
Use pmove_fixed 0 and normal settings. The trickjump is tweaked to regular server with adrenaline.
Disclaimer:
I can not be held responsible for anything.
=======================================================
Credits:
Pegazus
For some assets provided for use in this map. Also great help on sketching, planning, testing and general support from start to end.
{WeB}GANG$TA
For Omnibot waypoints.
=======================================================
Map testing:
//////Big thanks to testing
///I owe you guys for all the help, testing and feedback!
Members and players from:
Bunker Community
http://bunker.aaxxss.com/
{WeB} Clan
http://webclan.freeforums.org/
Dark Alchemy Community
http://www.dark-alchemy.com/
Special thanks to:
Pegazus from SM-Mapping
o-0._.0-o from |>B<| Community
GANG$TA from {WeB} Clan
Old-Owl from DA Community
=======================================================
Installation:
Put the pk3 file into your Etmain folder.
Uninstallation:
Delete the pk3 file from your Etmain folder.
=====================================================
Changelog:
Earlier:
-Too much changes to log
Beta1:
-Added LMS mode
-Added sounds to make objectives clearer
-More trickjumps
-Included waypoints to ZIP, Thank you {WeB}GANG$TA
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
4 files
14.2 MB uncompressed
1 BSP map: western
Type: wolfmp wolfsw wolflms
1 PK3 file
.zip (2)
.txt (1)
.pk3 (1)
| File | Size |
|---|---|
| screenshots.zip | 2.0M |
| readme_western.txt | 3K |
| western_b1.pk3 | 12.2M |
| waypoint_western.zip | 18K |
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