venice_ne4 - v0.9

venice_ne4 - v0.9

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| May 23rd 2007
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Version NE4
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UPDATE for this Version: NE4

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Remove the Scripting for the AT-GUN and the Functionality, AT-GUN Model is still in the map (non-functional).

PREVIOUS UPDATES:

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Added back the Music.

Made the FootBridge Non-Constructible and removed scripting for it.

Removed Boat Splines 10,12,14,16,18,20,22,24,26,28,30,32,34, 36 and changed the scripting.

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Permission was given by Chavo One the Original Map Maker to Decompile and Recompile the map in order to Try to Fix the Max_GameState_Chars_Exceeded Error.

Post is on splashdamage here...

http://splashdamage.com/forums/viewtopic.php?t=16314

Bunker thread is here...

http://bunker.aaxxss.com/forums/index.php?showtopic=12758&st=0&p=139032&#entry139032

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I am not the Creator of this map, i am just a mapper that is attempting to get rid of the Error.

I spent many hours just fixing everything that the Decompile Messed up.

Then i removed 166 Entities (87 Corona's and 79 Lamp misc_gamemodels).

I replaced the Lamp Models with custom made Normal Brushes.

After removing 166 entities and testing the map we still got the Max_GameState_Chars_exceeded Error so i made more changes.

I made all three Constructible MG's just regular MG positions that are not Constructible.

Also Removed Both the Allied and the Axis Command Posts.

Removed the scripting for the above as well.

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Contat Info: Jeco_ET_Mapping@yahoo.com
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File Contents

3 files 0.1 MB uncompressed Bot Support
.gm (2) .way (1)
File Size
venice_ne4.gm 38K
venice_ne4.way 31K
venice_ne4_goals.gm 50K

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File info

Filename
venice_ne4 waypoints 0.9.rar
Size
36.13 KB
Game
ET
Version
0.9
Author
papywolf
Uploaded by
papywolf
Downloads
8
Uploaded
22.05.2026
Category
Bots

Rating

0.0 /5
0 Ratings

Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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