tj_dingo6
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tj_dingo6
3D Map Preview — BSP v46 WebGL
-- FPS
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===============================================================================================
Updated to 27/01/2010
Tj_Dingo6 is made for RTCW version 1.0 on TjMod or just new s4ndmod with g_fixedphysics 1
Map made by (AUS)^Dingo. [ FaTNiPple ]
!!!WARNING, This map is made on these settings and it auto loads it into server!!!
g_fixedphysics 1
g_jumpAccel 1
dmflags 8
g_speed 320
g_gravity 800
===============================================================================================
Map INFO about this shit!!!!
Total Brushes: 10932
Total Entities: 734
Net Brush Count: 5979
(non entity)
World:
Teleport doors suports 6 players before getting gib, so remeber to use /save and /load
Started 28/07/2009 tj_dingo6_Alpha *Privite Alpha*
Finshed 27/01/2010 tj_dingo6 *The final build for public*
WorldSpawn:
"ambience" "5"
"_minlight" "12"
"_minvertexlight" "12"
"_mingridlight" "12"
"_color" "1.0 1.0 1.0"
"_blocksize" "16384"
"gridsize" "1024 2048 1024"
"With thses settings above, don't need lights in map & to make it brighter make numbers higher"
Textures:
Same as from tj_dingo5
Spacejump lvl 2
Sounds:
Same as from tj_dingo3
===============================================================================================
Space Jump:
This one jump is made by (AUS)^Dingo and its just a preview of the coming map
made by TomikeEe and (AUS)^Dingo.
===============================================================================================
Axis: Join Allies or just bounce around.
Allies: Start off in a temple place, to go under ground and into trickjump lvls.
===============================================================================================
**Tools Used**
GtkRadiant 1.4 mixed with 1.5 codes and with q3map2 2.5.16 - to brush out the map and shit
Adobe Photoshop CS4 - Textures
Crazy Bump - to make bump maps
Notepad++ - type up alot of bullshit
7Zip 64bit - to complie the mofo into .pk3
===============================================================================================
!!Compile Information!!
Compile Time: 12 min
Cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.8GHz (8 CPUs)
Ram: 6 gig
OS: Windows 7 64bit Ultimate
!!!What i used for the build on q3map2 2.5.16 in a custom .bat file!!!
BSP: -leaktest -meta -skyfix -v
VIS: -vis -saveprt -v
LIGHT: -light -fast -patchshadows -samples 3 -samplesize 1 -bounce 8 -gamma 1.5
-compensate 2.5 -dirty -dirtscale 3 -dirtdepth 32 -v
===============================================================================================
Updated to 27/01/2010
Tj_Dingo6 is made for RTCW version 1.0 on TjMod or just new s4ndmod with g_fixedphysics 1
Map made by (AUS)^Dingo. [ FaTNiPple ]
!!!WARNING, This map is made on these settings and it auto loads it into server!!!
g_fixedphysics 1
g_jumpAccel 1
dmflags 8
g_speed 320
g_gravity 800
===============================================================================================
Map INFO about this shit!!!!
Total Brushes: 10932
Total Entities: 734
Net Brush Count: 5979
(non entity)
World:
Teleport doors suports 6 players before getting gib, so remeber to use /save and /load
Started 28/07/2009 tj_dingo6_Alpha *Privite Alpha*
Finshed 27/01/2010 tj_dingo6 *The final build for public*
WorldSpawn:
"ambience" "5"
"_minlight" "12"
"_minvertexlight" "12"
"_mingridlight" "12"
"_color" "1.0 1.0 1.0"
"_blocksize" "16384"
"gridsize" "1024 2048 1024"
"With thses settings above, don't need lights in map & to make it brighter make numbers higher"
Textures:
Same as from tj_dingo5
Spacejump lvl 2
Sounds:
Same as from tj_dingo3
===============================================================================================
Space Jump:
This one jump is made by (AUS)^Dingo and its just a preview of the coming map
made by TomikeEe and (AUS)^Dingo.
===============================================================================================
Axis: Join Allies or just bounce around.
Allies: Start off in a temple place, to go under ground and into trickjump lvls.
===============================================================================================
**Tools Used**
GtkRadiant 1.4 mixed with 1.5 codes and with q3map2 2.5.16 - to brush out the map and shit
Adobe Photoshop CS4 - Textures
Crazy Bump - to make bump maps
Notepad++ - type up alot of bullshit
7Zip 64bit - to complie the mofo into .pk3
===============================================================================================
!!Compile Information!!
Compile Time: 12 min
Cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.8GHz (8 CPUs)
Ram: 6 gig
OS: Windows 7 64bit Ultimate
!!!What i used for the build on q3map2 2.5.16 in a custom .bat file!!!
BSP: -leaktest -meta -skyfix -v
VIS: -vis -saveprt -v
LIGHT: -light -fast -patchshadows -samples 3 -samplesize 1 -bounce 8 -gamma 1.5
-compensate 2.5 -dirty -dirtscale 3 -dirtdepth 32 -v
===============================================================================================
README
=============================================================================================== Updated to 27/01/2010 Tj_Dingo6 is made for RTCW version 1.0 on TjMod or just new s4ndmod with g_fixedphysics 1 Map made by (AUS)^Dingo. [ FaTNiPple ] !!!WARNING, This map is made on these settings and it auto loads it into server!!! g_fixedphysics 1 g_jumpAccel 1 dmflags 8 g_speed 320 g_gravity 800 =============================================================================================== Map INFO about this shit!!!! Total Brushes: 10932 Total Entities: 734 Net Brush Count: 5979 (non entity) World: Teleport doors suports 6 players before getting gib, so remeber to use /save and /load Started 28/07/2009 tj_dingo6_Alpha *Privite Alpha* Finshed 27/01/2010 tj_dingo6 *The final build for public* WorldSpawn: "ambience" "5" "_minlight" "12" "_minvertexlight" "12" "_mingridlight" "12" "_color" "1.0 1.0 1.0" "_blocksize" "16384" "gridsize" "1024 2048 1024" "With thses settings above, don't need lights in map & to make it brighter make numbers higher" Textures: Same as from tj_dingo5 Spacejump lvl 2 Sounds: Same as from tj_dingo3 =============================================================================================== Space Jump: This one jump is made by (AUS)^Dingo and its just a preview of the coming map made by TomikeEe and (AUS)^Dingo. =============================================================================================== Axis: Join Allies or just bounce around. Allies: Start off in a temple place, to go under ground and into trickjump lvls. =============================================================================================== **Tools Used** GtkRadiant 1.4 mixed with 1.5 codes and with q3map2 2.5.16 - to brush out the map and shit Adobe Photoshop CS4 - Textures Crazy Bump - to make bump maps Notepad++ - type up alot of bullshit 7Zip 64bit - to complie the mofo into .pk3 =============================================================================================== !!Compile Information!! Compile Time: 12 min Cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.8GHz (8 CPUs) Ram: 6 gig OS: Windows 7 64bit Ultimate !!!What i used for the build on q3map2 2.5.16 in a custom .bat file!!! BSP: -leaktest -meta -skyfix -v VIS: -vis -saveprt -v LIGHT: -light -fast -patchshadows -samples 3 -samplesize 1 -bounce 8 -gamma 1.5 -compensate 2.5 -dirty -dirtscale 3 -dirtdepth 32 -v ===============================================================================================
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
105 files
37.1 MB uncompressed
1 BSP map: tj_dingo6
Type: wolfmp wolfsw
.jpg (41)
.tga (31)
.shader (7)
.cfg (1)
.bsp (1)
.script (1)
.txt (1)
.arena (1)
.wav (1)
.db (1)
| File | Size |
|---|---|
| levelshots/ | |
| levelshots/tj_dingo6.jpg | 623K |
| mapconfigs/ | |
| mapconfigs/tj_dingo6.cfg | 70B |
| maps/ | |
| maps/tj_dingo6.bsp | 18.0M |
| maps/tj_dingo6.script | 3K |
| readme.txt | 3K |
| scripts/ | |
| scripts/dingolava3.shader | 1K |
| scripts/dingoportal.shader | 571B |
| scripts/dingowater.shader | 1K |
| scripts/dingo_skyboxspace.shader | 1K |
| scripts/spacejump1.shader | 2K |
| scripts/tjdingo6.shader | 3K |
| scripts/tjdingo6sky.shader | 646B |
| scripts/tj_dingo6.arena | 154B |
| sound/ | |
| sound/metal2/ | |
| sound/metal2/dance.wav | 569K |
| textures/ | |
| textures/dingo/ | |
| textures/dingolava3/ | |
| textures/dingolava3/lava.tga | 768K |
| textures/dingolava3/lavabumps.tga | 768K |
| textures/dingolava3/lavaglow.tga | 768K |
| textures/dingolava3/Thumbs.db | 12K |
| textures/dingoportal/ | |
| textures/dingoportal/a_portal.jpg | 2K |
| textures/dingoportal/a_portal2.jpg | 2K |
| textures/dingoportal/portal_eye.tga | 16K |
| textures/dingowater/ | |
| textures/dingowater/bluewater.tga | 192K |
| textures/dingowater/bluewater2.tga | 256K |
| textures/dingowater/bluewater3.tga | 256K |
| textures/dingo/potleaf.jpg | 30K |
| textures/dingo/realleaf.tga | 64K |
| textures/dingo_skyboxspace/ | |
| textures/dingo_skyboxspace/env/ | |
| textures/dingo_skyboxspace/env/sky_bk.jpg | 413K |
| textures/dingo_skyboxspace/env/sky_dn.jpg | 7K |
| textures/dingo_skyboxspace/env/sky_ft.jpg | 209K |
| textures/dingo_skyboxspace/env/sky_lf.jpg | 8K |
| textures/dingo_skyboxspace/env/sky_rt.jpg | 163K |
| textures/dingo_skyboxspace/env/sky_up.jpg | 8K |
| textures/dingo_skyboxspace/sky.tga | 64K |
| textures/dingo_skyboxtrippy/ | |
| textures/dingo_skyboxtrippy/env/ | |
| textures/dingo_skyboxtrippy/env/sky_bk.tga | 236B |
| textures/dingo_skyboxtrippy/env/sky_dn.tga | 1.0M |
| textures/dingo_skyboxtrippy/env/sky_ft.tga | 236B |
| textures/dingo_skyboxtrippy/env/sky_lf.tga | 236B |
| textures/dingo_skyboxtrippy/env/sky_rt.tga | 236B |
| textures/dingo_skyboxtrippy/env/sky_up.tga | 236B |
| textures/dingo_skyboxtrippy/sky.tga | 64K |
| textures/dingo_skyboxtrippy/trippy1.tga | 1.0M |
| textures/spacejump1/ | |
| textures/spacejump1/black.jpg | 9K |
| textures/spacejump1/blue.jpg | 108K |
| textures/spacejump1/jumppad.tga | 1.0M |
| textures/spacejump1/jumppad_light.tga | 1.0M |
| textures/spacejump1/noobrock.jpg | 39K |
| textures/spacejump1/shiney.jpg | 28K |
| textures/spacejump1/teleport.jpg | 113K |
| textures/spacejump1/white.jpg | 10K |
| textures/tjdingo6/ | |
| textures/tjdingo6sky/ | |
| textures/tjdingo6sky/env/ | |
| textures/tjdingo6sky/env/sky_bk.tga | 1.0M |
| textures/tjdingo6sky/env/sky_dn.tga | 1.0M |
| textures/tjdingo6sky/env/sky_ft.tga | 1.0M |
| textures/tjdingo6sky/env/sky_lf.tga | 1.0M |
| textures/tjdingo6sky/env/sky_rt.tga | 1.0M |
| textures/tjdingo6sky/env/sky_up.tga | 1.0M |
| textures/tjdingo6sky/sky.tga | 64K |
| textures/tjdingo6/beerchick01.jpg | 33K |
| textures/tjdingo6/blue.JPG | 108K |
| textures/tjdingo6/box_m04a.jpg | 31K |
| textures/tjdingo6/box_m05a.jpg | 32K |
| textures/tjdingo6/bricks.tga | 192K |
| textures/tjdingo6/dirt.jpg | 117K |
| textures/tjdingo6/floor2.jpg | 30K |
| textures/tjdingo6/grass.jpg | 122K |
| textures/tjdingo6/gridtrim.jpg | 19K |
| textures/tjdingo6/hippy2.jpg | 30K |
| textures/tjdingo6/midstairtrim.jpg | 8K |
| textures/tjdingo6/pattentrim.jpg | 20K |
| textures/tjdingo6/sand.tga | 768K |
| textures/tjdingo6/shiney.jpg | 28K |
| textures/tjdingo6/sidetrim.jpg | 10K |
| textures/tjdingo6/spacejump2.jpg | 138K |
| textures/tjdingo6/stonewall.tga | 256K |
| textures/tjdingo6/tjdingo6_flag1.tga | 64K |
| textures/tjdingo6/tjdingo6_flag2.tga | 64K |
| textures/tjdingo6/topstairtrim.jpg | 10K |
| textures/tjdingo6/toptrim.jpg | 5K |
| textures/tjdingo6/weedchick01.jpg | 191K |
| textures/tjdingo6/weedchick02.jpg | 37K |
| textures/tjdingo6/weedchick03.jpg | 124K |
| textures/tjdingo6/weedchick04.jpg | 445K |
| textures/tjdingo6/weedchick05.jpg | 613K |
| textures/tjdingo6/weedchick06.jpg | 60K |
| textures/tjdingo6/weedchick07.jpg | 29K |
| textures/tjdingo6/weedchick08.jpg | 76K |
| textures/tjdingo6/weedchick09.jpg | 37K |
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