tj_dingo6

tj_dingo6

tj_dingo6

3D Map Preview — BSP v46 WebGL

-- FPS
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===============================================================================================

Updated to 27/01/2010

Tj_Dingo6 is made for RTCW version 1.0 on TjMod or just new s4ndmod with g_fixedphysics 1
Map made by (AUS)^Dingo. [ FaTNiPple ]

!!!WARNING, This map is made on these settings and it auto loads it into server!!!

g_fixedphysics 1
g_jumpAccel 1
dmflags 8
g_speed 320
g_gravity 800

===============================================================================================

Map INFO about this shit!!!!

Total Brushes: 10932
Total Entities: 734
Net Brush Count: 5979
(non entity)

World:

Teleport doors suports 6 players before getting gib, so remeber to use /save and /load

Started 28/07/2009 tj_dingo6_Alpha *Privite Alpha*
Finshed 27/01/2010 tj_dingo6 *The final build for public*

WorldSpawn:

"ambience" "5"
"_minlight" "12"
"_minvertexlight" "12"
"_mingridlight" "12"
"_color" "1.0 1.0 1.0"
"_blocksize" "16384"
"gridsize" "1024 2048 1024"

"With thses settings above, don't need lights in map & to make it brighter make numbers higher"

Textures:

Same as from tj_dingo5
Spacejump lvl 2

Sounds:

Same as from tj_dingo3

===============================================================================================
Space Jump:

This one jump is made by (AUS)^Dingo and its just a preview of the coming map
made by TomikeEe and (AUS)^Dingo.

===============================================================================================

Axis: Join Allies or just bounce around.
Allies: Start off in a temple place, to go under ground and into trickjump lvls.

===============================================================================================

**Tools Used**

GtkRadiant 1.4 mixed with 1.5 codes and with q3map2 2.5.16 - to brush out the map and shit
Adobe Photoshop CS4 - Textures
Crazy Bump - to make bump maps
Notepad++ - type up alot of bullshit
7Zip 64bit - to complie the mofo into .pk3

===============================================================================================

!!Compile Information!!

Compile Time: 12 min

Cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.8GHz (8 CPUs)
Ram: 6 gig
OS: Windows 7 64bit Ultimate

!!!What i used for the build on q3map2 2.5.16 in a custom .bat file!!!

BSP: -leaktest -meta -skyfix -v
VIS: -vis -saveprt -v
LIGHT: -light -fast -patchshadows -samples 3 -samplesize 1 -bounce 8 -gamma 1.5
-compensate 2.5 -dirty -dirtscale 3 -dirtdepth 32 -v

===============================================================================================
Teilen:

README

===============================================================================================

Updated to 27/01/2010

Tj_Dingo6 is made for RTCW version 1.0 on TjMod or just new s4ndmod with g_fixedphysics 1
Map made by (AUS)^Dingo. [ FaTNiPple ]

!!!WARNING, This map is made on these settings and it auto loads it into server!!!

g_fixedphysics 1
g_jumpAccel 1
dmflags	8
g_speed 320
g_gravity 800

===============================================================================================

Map INFO about this shit!!!!

Total Brushes:		10932
Total Entities:		734
Net Brush Count:	5979
 (non entity)

 	World:

Teleport doors suports 6 players before getting gib, so remeber to use /save and /load

Started 28/07/2009 tj_dingo6_Alpha *Privite Alpha*
Finshed 27/01/2010 tj_dingo6 *The final build for public*

	WorldSpawn:

"ambience" "5"
"_minlight" "12"
"_minvertexlight" "12"
"_mingridlight" "12"
"_color" "1.0 1.0 1.0"
"_blocksize" "16384"
"gridsize" "1024 2048 1024"

"With thses settings above, don't need lights in map & to make it brighter make numbers higher"

	Textures:

Same as from tj_dingo5
Spacejump lvl 2

	Sounds:

Same as from tj_dingo3

===============================================================================================
	Space Jump:
	
This one jump is made by (AUS)^Dingo and its just a preview of the coming map
made by TomikeEe and (AUS)^Dingo.

===============================================================================================

Axis: Join Allies or just bounce around.
Allies: Start off in a temple place, to go under ground and into trickjump lvls.

===============================================================================================

**Tools Used**

GtkRadiant 1.4 mixed with 1.5 codes and with q3map2 2.5.16 - to brush out the map and shit
Adobe Photoshop CS4 - Textures
Crazy Bump - to make bump maps
Notepad++ - type up alot of bullshit
7Zip 64bit - to complie the mofo into .pk3

===============================================================================================

!!Compile Information!!

Compile Time:   12 min

Cpu: 			Intel(R) Core(TM) i7 CPU 920 @ 2.8GHz (8 CPUs)
Ram: 			6 gig
OS:				Windows 7 64bit Ultimate

!!!What i used for the build on q3map2 2.5.16 in a custom .bat file!!!

BSP:	-leaktest -meta -skyfix -v
VIS:	-vis -saveprt -v
LIGHT:	-light -fast -patchshadows -samples 3 -samplesize 1 -bounce 8 -gamma 1.5 
		-compensate 2.5 -dirty -dirtscale 3 -dirtdepth 32 -v 

===============================================================================================

Virus Scan

Clean — No threats detected
Scanned with ClamAV

File Contents

105 files 37.1 MB uncompressed 1 BSP map: tj_dingo6 Type: wolfmp wolfsw
.jpg (41) .tga (31) .shader (7) .cfg (1) .bsp (1) .script (1) .txt (1) .arena (1) .wav (1) .db (1)
File Size
levelshots/
levelshots/tj_dingo6.jpg 623K
mapconfigs/
mapconfigs/tj_dingo6.cfg 70B
maps/
maps/tj_dingo6.bsp 18.0M
maps/tj_dingo6.script 3K
readme.txt 3K
scripts/
scripts/dingolava3.shader 1K
scripts/dingoportal.shader 571B
scripts/dingowater.shader 1K
scripts/dingo_skyboxspace.shader 1K
scripts/spacejump1.shader 2K
scripts/tjdingo6.shader 3K
scripts/tjdingo6sky.shader 646B
scripts/tj_dingo6.arena 154B
sound/
sound/metal2/
sound/metal2/dance.wav 569K
textures/
textures/dingo/
textures/dingolava3/
textures/dingolava3/lava.tga 768K
textures/dingolava3/lavabumps.tga 768K
textures/dingolava3/lavaglow.tga 768K
textures/dingolava3/Thumbs.db 12K
textures/dingoportal/
textures/dingoportal/a_portal.jpg 2K
textures/dingoportal/a_portal2.jpg 2K
textures/dingoportal/portal_eye.tga 16K
textures/dingowater/
textures/dingowater/bluewater.tga 192K
textures/dingowater/bluewater2.tga 256K
textures/dingowater/bluewater3.tga 256K
textures/dingo/potleaf.jpg 30K
textures/dingo/realleaf.tga 64K
textures/dingo_skyboxspace/
textures/dingo_skyboxspace/env/
textures/dingo_skyboxspace/env/sky_bk.jpg 413K
textures/dingo_skyboxspace/env/sky_dn.jpg 7K
textures/dingo_skyboxspace/env/sky_ft.jpg 209K
textures/dingo_skyboxspace/env/sky_lf.jpg 8K
textures/dingo_skyboxspace/env/sky_rt.jpg 163K
textures/dingo_skyboxspace/env/sky_up.jpg 8K
textures/dingo_skyboxspace/sky.tga 64K
textures/dingo_skyboxtrippy/
textures/dingo_skyboxtrippy/env/
textures/dingo_skyboxtrippy/env/sky_bk.tga 236B
textures/dingo_skyboxtrippy/env/sky_dn.tga 1.0M
textures/dingo_skyboxtrippy/env/sky_ft.tga 236B
textures/dingo_skyboxtrippy/env/sky_lf.tga 236B
textures/dingo_skyboxtrippy/env/sky_rt.tga 236B
textures/dingo_skyboxtrippy/env/sky_up.tga 236B
textures/dingo_skyboxtrippy/sky.tga 64K
textures/dingo_skyboxtrippy/trippy1.tga 1.0M
textures/spacejump1/
textures/spacejump1/black.jpg 9K
textures/spacejump1/blue.jpg 108K
textures/spacejump1/jumppad.tga 1.0M
textures/spacejump1/jumppad_light.tga 1.0M
textures/spacejump1/noobrock.jpg 39K
textures/spacejump1/shiney.jpg 28K
textures/spacejump1/teleport.jpg 113K
textures/spacejump1/white.jpg 10K
textures/tjdingo6/
textures/tjdingo6sky/
textures/tjdingo6sky/env/
textures/tjdingo6sky/env/sky_bk.tga 1.0M
textures/tjdingo6sky/env/sky_dn.tga 1.0M
textures/tjdingo6sky/env/sky_ft.tga 1.0M
textures/tjdingo6sky/env/sky_lf.tga 1.0M
textures/tjdingo6sky/env/sky_rt.tga 1.0M
textures/tjdingo6sky/env/sky_up.tga 1.0M
textures/tjdingo6sky/sky.tga 64K
textures/tjdingo6/beerchick01.jpg 33K
textures/tjdingo6/blue.JPG 108K
textures/tjdingo6/box_m04a.jpg 31K
textures/tjdingo6/box_m05a.jpg 32K
textures/tjdingo6/bricks.tga 192K
textures/tjdingo6/dirt.jpg 117K
textures/tjdingo6/floor2.jpg 30K
textures/tjdingo6/grass.jpg 122K
textures/tjdingo6/gridtrim.jpg 19K
textures/tjdingo6/hippy2.jpg 30K
textures/tjdingo6/midstairtrim.jpg 8K
textures/tjdingo6/pattentrim.jpg 20K
textures/tjdingo6/sand.tga 768K
textures/tjdingo6/shiney.jpg 28K
textures/tjdingo6/sidetrim.jpg 10K
textures/tjdingo6/spacejump2.jpg 138K
textures/tjdingo6/stonewall.tga 256K
textures/tjdingo6/tjdingo6_flag1.tga 64K
textures/tjdingo6/tjdingo6_flag2.tga 64K
textures/tjdingo6/topstairtrim.jpg 10K
textures/tjdingo6/toptrim.jpg 5K
textures/tjdingo6/weedchick01.jpg 191K
textures/tjdingo6/weedchick02.jpg 37K
textures/tjdingo6/weedchick03.jpg 124K
textures/tjdingo6/weedchick04.jpg 445K
textures/tjdingo6/weedchick05.jpg 613K
textures/tjdingo6/weedchick06.jpg 60K
textures/tjdingo6/weedchick07.jpg 29K
textures/tjdingo6/weedchick08.jpg 76K
textures/tjdingo6/weedchick09.jpg 37K

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75
Gesamt gespielt
2
Aktive Server
3
Peak-Spieler
Zuletzt gespielt: vor 11 Minuten

Datei-Info

Dateiname
tj_dingo6.pk3
Größe
11.38 MB
Map-Name
tj_dingo6
Spiel
RtCW
Autor
Admin
Hochgeladen von
Admin
Downloads
4
Hochgeladen
25.05.2026
Kategorie
Maps - MP

Bewertung

0.0 /5
0 Bewertungen

[TODO:de] Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Texturen 0.0/5 (0)
Performance 0.0/5 (0)
Originalitaet 0.0/5 (0)

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