obj_lumberyard_b1

obj_lumberyard_b1

obj_lumberyard_b1

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Obj_Lumberyard_b1

For testing purposes only.

All Rights Reserved 2011.

Author: {CoD}$tea1th

All GameModes Supported OBJ/CTF/TDM

Other Contributors:
Damien (Shader & Texture Manipulation)
---------------------------------------------------------
Visit http://www.stealthzone.net for more info.

For Bugs & Support visit http://www.truecombatelite.com/forums/viewtopic.php?t=2348

A big thank you to everyone that took the time to download and test my map. You know who you are.

TC:E appears to be almost dead. But life long contributors and supporters like me will never stop supporting TC:E or its counter parts.

This map is dedicated to anyone with a dream. May it come true for you.
---------------------------------------------------------
To all the TC:E mappers out there. Keep the dream, keep up the mapping.

Big Thank you for Team Terminator & Groove Six Studios for all the hard work.

Coroner, CQB just started, now is not the time to quit. Every release you have made from Q3A and on has been better and better. CQB is no exception to the rule. Keep the faith man.
Delen:

README

Obj_Lumberyard_b1

For testing purposes only. 

All Rights Reserved 2011.

Author: {CoD}$tea1th 

All GameModes Supported  OBJ/CTF/TDM

Other Contributors: 
Damien (Shader & Texture Manipulation)
---------------------------------------------------------
Visit http://www.stealthzone.net for more info.

For Bugs & Support visit http://www.truecombatelite.com/forums/viewtopic.php?t=2348

A big thank you to everyone that took the time to download and test my map. You know who you are.

TC:E appears to be almost dead. But life long contributors and supporters like me will never stop supporting TC:E or its counter parts.

This map is dedicated to anyone with a dream. May it come true for you.
---------------------------------------------------------
To all the TC:E mappers out there. Keep the dream, keep up the mapping. 

Big Thank you for Team Terminator & Groove Six Studios for all the hard work. 

Coroner, CQB just started, now is not the time to quit. Every release you have made from Q3A and on has been better and better. CQB is no exception to the rule. Keep the faith man.

Virus Scan

Clean — No threats detected
Scanned with ClamAV

File Contents

173 files 39.1 MB uncompressed 1 BSP map: obj_lumberyard_b1
.jpg (63) .tga (36) .shader (15) .md3 (7) .wav (6) .script (3) .objdata (2) .bsp (1) .mapinfo (1) .txt (1)
File Size
levelshots/
levelshots/obj_lumberyard_b1.jpg 26K
maps/
maps/obj_lumberyard_b1/
maps/obj_lumberyard_b1/lm_0000.tga 192K
maps/obj_lumberyard_b1/lm_0001.tga 192K
maps/obj_lumberyard_b1/lm_0002.tga 192K
maps/obj_lumberyard_b1/lm_0003.tga 192K
maps/obj_lumberyard_b1/lm_0004.tga 192K
maps/obj_lumberyard_b1/lm_0005.tga 192K
maps/obj_lumberyard_b1/lm_0006.tga 192K
maps/obj_lumberyard_b1/lm_0007.tga 192K
maps/obj_lumberyard_b1/lm_0008.tga 192K
maps/obj_lumberyard_b1/lm_0009.tga 192K
maps/obj_lumberyard_b1/lm_0010.tga 192K
maps/obj_lumberyard_b1/lm_0011.tga 192K
maps/obj_lumberyard_b1/lm_0012.tga 192K
maps/obj_lumberyard_b1/lm_0013.tga 192K
maps/obj_lumberyard_b1.bsp 10.8M
maps/obj_lumberyard_b1_gt2.objdata 300B
maps/obj_lumberyard_b1_gt2.script 3K
maps/obj_lumberyard_b1_gt5.objdata 273B
maps/obj_lumberyard_b1_gt5.script 3K
maps/obj_lumberyard_b1_gt7.script 1K
models/
models/mapobjects/
models/mapobjects/br_exit/
models/mapobjects/br_exit/br_exit2.jpg 147K
models/mapobjects/br_exit/br_exit2.md3 25K
models/mapobjects/extinguisher/
models/mapobjects/extinguisher/extinguisher.jpg 38K
models/mapobjects/extinguisher/extinguisher.md3 62K
models/mapobjects/objects/
models/mapobjects/objects/barrel1.md3 161K
models/mapobjects/objects/cagelight_2.md3 91K
models/mapobjects/objects/dumpster2.md3 366K
models/mapobjects/objects/light_cagelight02_on_material_0.tga 129K
models/mapobjects/objects/palet1.md3 157K
models/mapobjects/objects/TrashDumpster02_material_0.tga 3.0M
models/mapobjects/objects/wine_barrel_material_0.tga 1.0M
models/mapobjects/objects/wood_pallet001a_material_0.tga 769K
models/mapobjects/qblights/
models/mapobjects/qblights/lamp1.jpg 58K
models/mapobjects/qblights/lamp3.jpg 18K
models/mapobjects/qblights/qblight1.md3 128K
scripts/
scripts/bruce.shader 24K
scripts/coroner_models.shader 25K
scripts/dem_district.shader 33K
scripts/elite_media0.shader 40K
scripts/elite_media2.shader 80K
scripts/hos_misc.SHADER 93K
scripts/hos_models.SHADER 20K
scripts/liq_models.shader 8K
scripts/obj_lumberyard_a1.mapinfo 302B
scripts/obj_northport.shader 7K
scripts/obj_oldtowne.shader 17K
scripts/obj_railhouse.shader 3K
scripts/race.shader 12K
scripts/stealth.shader 22K
scripts/stealth_decals.shader 785B
scripts/twy_textures.shader 96K
sound/
sound/q3tc/
sound/q3tc/aircondition.wav 118K
sound/q3tc/crickets.wav 150K
sound/q3tc/light_hum1.wav 84K
sound/world/
sound/world/air_crow.wav 53K
sound/world/flies01.wav 1.0M
sound/world/wind_forest.wav 861K
textures/
textures/bruce_crete/
textures/bruce_crete/crete_plate_decal1.jpg 365K
textures/bruce_door/
textures/bruce_door/door_garage.jpg 371K
textures/bruce_floor/
textures/bruce_floor/rubber.jpg 270K
textures/bruce_metal/
textures/bruce_metal/metal_rust_dark.jpg 78K
textures/bruce_wood/
textures/bruce_wood/wood_k4.jpg 207K
textures/coroner/
textures/coroner/asphalt_e1.tga 1.0M
textures/coroner/bricks_o3.jpg 192K
textures/coroner/foliage_w1.jpg 303K
textures/coroner/metal_l23b.jpg 42K
textures/coroner/metal_o1.jpg 217K
textures/coroner/metal_o2.jpg 151K
textures/coroner/rollup_e1.jpg 210K
textures/coroner/sandcratelrg_tp.jpg 247K
textures/coroner/window_b1_light_alpha.tga 512K
textures/coroner/wood_b3.jpg 141K
textures/coroner_models/
textures/coroner_models/cableroll_big.tga 768K
textures/coroner_models/cableroll_big2.tga 96K
textures/coroner_models/electrobox.tga 192K
textures/coroner_models/lamp1_grate.tga 16K
textures/coroner_models/lamp1_metal.jpg 16K
textures/coroner_models/lamp1_white.tga 12K
textures/coroner_models/plasticdrum_blue.jpg 78K
textures/coroner_models/plasticdrum_blue2.jpg 23K
textures/coroner_models/plasticdrum_top.jpg 7K
textures/coroner_models/woodpile.tga 384K
textures/coroner_models/woodpile_plastic.tga 256K
textures/heckler/
textures/heckler/hec_plastics1.jpg 35K
textures/hos_misc/
textures/hos_misc/concrete2.jpg 113K
textures/hos_misc/concrete7.jpg 69K
textures/hos_misc/handrailmetal.jpg 63K
textures/hos_misc/largedoorx.jpg 72K
textures/hos_misc/step.jpg 60K
textures/hos_models/
textures/hos_models/maxpayne_desk01a.jpg 148K
textures/liq/
textures/liq/beton2.jpg 238K
textures/liq/container1_1b.jpg 58K
textures/liq/container1_2.jpg 51K
textures/liq/district_dirt.jpg 71K
textures/liq/grijzebak1c.jpg 4K
textures/liq/hout4.jpg 62K
textures/q3tc/
textures/q3tc/glas_alpha.tga 64K
textures/q3tc/metal_achtung.jpg 10K
textures/q3tc/q3tc_refl_indoor.jpg 24K
textures/race/
textures/race/lamp_yellow.jpg 2K
textures/race/met_grey.jpg 47K
textures/race/met_rust.jpg 48K
textures/race/met_rust_grey.jpg 104K
textures/re_concrete/
textures/re_concrete/cement1_bf.jpg 24K
textures/re_doors/
textures/re_doors/newdoor50_mi.jpg 25K
textures/re_objects/
textures/re_objects/dock_bumper.jpg 18K
textures/re_objects/sawdust.jpg 165K
textures/re_outdoor/
textures/re_outdoor/cyburk_treeline_dark.tga 1.0M
textures/re_outdoor/foliage_lumberyard.tga 1.0M
textures/re_roads/
textures/re_roads/dirt_track03.tga 1.0M
textures/re_roads/dirt_track03_end.tga 1.0M
textures/re_rock/
textures/re_rock/rocks22_mi.jpg 160K
textures/re_stone/
textures/re_stone/brickfloor001a.tga 1.0M
textures/re_wood/
textures/re_wood/awhtplnk_df.jpg 34K
textures/re_wood/lumberside2_bf.tga 12K
textures/re_wood/planks_end1.jpg 95K
textures/re_wood/stacked_planks2.jpg 156K
textures/re_wood/tree_wood2.tga 192K
textures/tc_containers/
textures/tc_containers/crate2.tga 48K
textures/twy_addon/
textures/twy_addon/container_1_door1.jpg 255K
textures/twy_addon/container_1_door2.jpg 246K
textures/twy_addon/container_1_side1.jpg 521K
textures/twy_addon/container_1_side2.jpg 525K
textures/twy_addon/container_small_back.jpg 142K
textures/twy_addon/container_small_door.jpg 136K
textures/twy_addon/container_small_side.jpg 256K
textures/twy_addon/container_white_back2.jpg 209K
textures/twy_addon/container_white_side.jpg 332K
textures/twy_addon/container_yellow_back.jpg 232K
textures/twy_addon/container_yellow_door.jpg 235K
textures/twy_addon/container_yellow_side.jpg 426K
textures/twy_metal/
textures/twy_metal/metal_12.jpg 92K
textures/twy_metal/metal_14.jpg 12K
readme.txt 1K

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Bestandsinfo

Bestandsnaam
obj_lumberyard_b1.pk3
Grootte
20.07 MB
Mapnaam
obj_lumberyard_b1
Spel
True Combat Elite
Auteur
Admin
Geüpload door
Admin
downloads
7
Geüpload
28.05.2026
Categorie
Maps

Beoordeling

0.0 /5
0 Beoordelingen

Gedetailleerde beoordeling

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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