obj_garden_beta2
maps\obj_garden_beta2
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MAP NAME: obj_garden
AUTHOR: Rambo (aka. KrazyDancerRambo )
VERSION: Beta 2
Changes:
- Tried to remove window glitch ( not verified yet )
- Some missing textures are now visible.
- Entrances to underground tunnels behind the church and near special ops' and terrorists' spawns
are slightly modified ( in beta 1 running caused player to use free climb )
Map supports bc and obj. There is 19 spawns for each team.
Small teams ( 4-6 vs 4-6 ) would be ideal team size for this map.
Map's small size is the main reason why the map does not support ctf.
Feedback and complains -> vtvstudio88@gmail.com
Please, send me descriptions about issues you find,
so I can fix them for future releases, thank you.
Thanks to:
Team Terminator, Groove Six Studios, SplashDamage, ID Software and Activision.
And KrazyDancerKone for helping in few things.
AUTHOR: Rambo (aka. KrazyDancerRambo )
VERSION: Beta 2
Changes:
- Tried to remove window glitch ( not verified yet )
- Some missing textures are now visible.
- Entrances to underground tunnels behind the church and near special ops' and terrorists' spawns
are slightly modified ( in beta 1 running caused player to use free climb )
Map supports bc and obj. There is 19 spawns for each team.
Small teams ( 4-6 vs 4-6 ) would be ideal team size for this map.
Map's small size is the main reason why the map does not support ctf.
Feedback and complains -> vtvstudio88@gmail.com
Please, send me descriptions about issues you find,
so I can fix them for future releases, thank you.
Thanks to:
Team Terminator, Groove Six Studios, SplashDamage, ID Software and Activision.
And KrazyDancerKone for helping in few things.
README
MAP NAME: obj_garden AUTHOR: Rambo (aka. KrazyDancerRambo ) VERSION: Beta 2 Changes: - Tried to remove window glitch ( not verified yet ) - Some missing textures are now visible. - Entrances to underground tunnels behind the church and near special ops' and terrorists' spawns are slightly modified ( in beta 1 running caused player to use free climb ) Map supports bc and obj. There is 19 spawns for each team. Small teams ( 4-6 vs 4-6 ) would be ideal team size for this map. Map's small size is the main reason why the map does not support ctf. Feedback and complains -> vtvstudio88@gmail.com Please, send me descriptions about issues you find, so I can fix them for future releases, thank you. Thanks to: Team Terminator, Groove Six Studios, SplashDamage, ID Software and Activision. And KrazyDancerKone for helping in few things.
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File Contents
41 files
29.2 MB uncompressed
1 BSP map: maps\obj_garden_beta2
.tga (30)
.script (3)
.objdata (2)
.txt (1)
.jpg (1)
.db (1)
.bsp (1)
.shader (1)
.mapinfo (1)
| File | Size |
|---|---|
| Readme.txt | 875B |
| levelshots\obj_garden_beta2.jpg | 20K |
| levelshots\Thumbs.db | 28K |
| maps\obj_garden_beta2\lm_0000.tga | 192K |
| maps\obj_garden_beta2\lm_0001.tga | 192K |
| maps\obj_garden_beta2\lm_0002.tga | 768K |
| maps\obj_garden_beta2\lm_0003.tga | 768K |
| maps\obj_garden_beta2\lm_0004.tga | 192K |
| maps\obj_garden_beta2\lm_0005.tga | 192K |
| maps\obj_garden_beta2\lm_0006.tga | 192K |
| maps\obj_garden_beta2\lm_0007.tga | 192K |
| maps\obj_garden_beta2.bsp | 10.8M |
| maps\obj_garden_beta2_gt2.objdata | 300B |
| maps\obj_garden_beta2_gt2.script | 2K |
| maps\obj_garden_beta2_gt5.objdata | 281B |
| maps\obj_garden_beta2_gt5.script | 3K |
| maps\obj_garden_beta2_gt7.script | 871B |
| scripts\garden.shader | 3K |
| scripts\obj_garden_beta2.MAPINFO | 323B |
| textures\garden\blue_carpet.tga | 193K |
| textures\garden\canal.tga | 385K |
| textures\garden\gardensky_bk.tga | 1.6M |
| textures\garden\gardensky_dn.tga | 1.9M |
| textures\garden\gardensky_ft.tga | 1.8M |
| textures\garden\gardensky_lf.tga | 2.0M |
| textures\garden\gardensky_rt.tga | 1.7M |
| textures\garden\gardensky_up.tga | 2.0M |
| textures\garden\huuto.tga | 193K |
| textures\garden\limba.tga | 769K |
| textures\garden\photo_001.tga | 96K |
| textures\garden\rambo_poster.tga | 49K |
| textures\garden\rambo_poster2.tga | 49K |
| textures\garden\suomineito.tga | 385K |
| textures\garden\taistelevat_metsot.tga | 193K |
| textures\garden\terrorist2_gardenmap.tga | 193K |
| textures\garden\toivo.tga | 385K |
| textures\garden\white_wall.tga | 192K |
| textures\garden\wood_01.tga | 769K |
| textures\garden\wood_02.tga | 769K |
| textures\garden\wood_03.tga | 193K |
| textures\garden\w_light.tga | 48K |
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