mp_rennes

mp_rennes

mp_rennes

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-- FPS
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mp_rennes
by eyeronik
released: 04/03/03

http://www.eyeronik.barrysworld.net
http://www.wolfensteinx.com/surface - rtcw mapping community

hostage by: http://www.wolfensteinx.com


/////////////////////////Storyline////////////////////////////////////


The allies have been informed by the french resistance that a regiment
of axis located in the french town of rennes have top secret documents
hidden in the church. The Allies are to gain control of these papers
and transmit the details via the secret radio in the pub. The Axis
must stop the allies from taking the documents and transmitting the
documents.

Note there are two spawn areas you can choose to spawn as Axis, only
after intial spawning. Choose either axis hideout or axis main spawn
choosing autopick will result in spawning near nearest one after dying.
(Its suggested you do not pick a place until spawning at least once in
the default autopick area, it seems if you do choose it it wont work at
all for the rest of the map and you will spawn in default place)

Also map will still work even if you do not have game of year patch/game
installed.

//////////////////////////Thanks to//////////////////////////////////


Detoeni, omnix32, tonka, Eclipsed, Midnight, Muffinman, WoodwilL,
Tk1MapperDude, Chrono, Grizzlybear, Weblionx, Mercatorn, Slackiller,
Ghast, Snarks, Randy989, Ivan, surrenderdorothy, Hewster, Bolty, zig-zag,
Demonspawn, Konigstiger and last but not least, mom! (If i missed someone
out sorry! tx!) Thanks peoples!

Also thanks to http://www.wolfensteinx.com for hosting


/////////////////////Additonal textures by//////////////////////////


brad allen, jeff heath, paul jury, radomir kucharski, justin thomas
Remedy

//////////////////Addional Materials thanks to/////////////////////


Ivan
Mercatorn's spr sound pack (ambient noise)
Radiant team
Ydnar
Quake 3 team
RTCW team
hewster and bolty for use of mapmodels tx guys!
easygen
David Hyde (gensurf)
dj bob (bobz tools)


/////////////////////////Map Info/////////////////////////////////


Time to complete: on/off 1 year (?)
Radiants used: Finished on 1.2.12
Compile method: batch file, -bsp -meta -vis -saveprt -light -fast
-super 2 -filter
Custom textures: yes
Custom Sounds: yes
Custom shaders: yes
Q3MAP used: q3map2 .38
Terrain: Lightmapped, yes (allie start made with easygen, rest
gensurf)
Hint brushes: Throughout
PC Used: Duron 1ghz, 320mb, Geforce 4 ti4200 128mb, 40gb 7200rpm
Map based on: buildings based on french towns, mainly rennes, 1940s
and before.


////////////////Thanks for playing!, have fun!////////////////////


Teilen:

README

mp_rennes
by eyeronik
released: 04/03/03

http://www.eyeronik.barrysworld.net
http://www.wolfensteinx.com/surface - rtcw mapping community

hostage by: http://www.wolfensteinx.com


/////////////////////////Storyline////////////////////////////////////


The allies have been informed by the french resistance that a regiment
of axis located in the french town of rennes have top secret documents
hidden in the church. The Allies are to gain control of these papers
and transmit the details via the secret radio in the pub. The Axis
must stop the allies from taking the documents and transmitting the
documents.

Note there are two spawn areas you can choose to spawn as Axis, only
after intial spawning. Choose either axis hideout or axis main spawn
choosing autopick will result in spawning near nearest one after dying.
(Its suggested you do not pick a place until spawning at least once in
the default autopick area, it seems if you do choose it it wont work at
all for the rest of the map and you will spawn in default place)

Also map will still work even if you do not have game of year patch/game
installed.

//////////////////////////Thanks to//////////////////////////////////


Detoeni, omnix32, tonka, Eclipsed, Midnight, Muffinman, WoodwilL, 
Tk1MapperDude, Chrono, Grizzlybear, Weblionx, Mercatorn, Slackiller, 
Ghast, Snarks, Randy989, Ivan, surrenderdorothy, Hewster, Bolty, zig-zag,
Demonspawn, Konigstiger and last but not least, mom! (If i missed someone 
out sorry! tx!) Thanks peoples!

Also thanks to http://www.wolfensteinx.com for hosting


/////////////////////Additonal textures by//////////////////////////


brad allen, jeff heath, paul jury, radomir kucharski, justin thomas
Remedy

//////////////////Addional Materials thanks to/////////////////////


Ivan
Mercatorn's spr sound pack (ambient noise)
Radiant team
Ydnar
Quake 3 team
RTCW team
hewster and bolty for use of mapmodels tx guys!
easygen
David Hyde (gensurf)
dj bob (bobz tools)


/////////////////////////Map Info/////////////////////////////////


Time to complete: on/off 1 year (?)
Radiants used: Finished on 1.2.12
Compile method: batch file, -bsp -meta -vis -saveprt -light -fast 
-super 2 -filter
Custom textures: yes
Custom Sounds: yes
Custom shaders: yes
Q3MAP used: q3map2 .38
Terrain: Lightmapped, yes (allie start made with easygen, rest 
gensurf)
Hint brushes: Throughout
PC Used: Duron 1ghz, 320mb, Geforce 4 ti4200 128mb, 40gb 7200rpm
Map based on: buildings based on french towns, mainly rennes, 1940s 
and before.


////////////////Thanks for playing!, have fun!////////////////////


Virus Scan

Clean — No threats detected
Scanned with ClamAV

File Contents

211 files 30.9 MB uncompressed 1 BSP map: mp_rennes Type: wolfmp wolfsw
.jpg (116) .tga (45) .wav (5) .md3 (2) .shader (2) .bsp (1) .script (1) .mdc (1) .arena (1) .psd (1) .txt (1) .pcx (1)
File Size
sound/world/
sound/world/distance_rage2.Wav 2.1M
sound/world/fire_sm.wav 192K
sound/world/lili_marlene_germ_cut.wav 705K
sound/world/louderfan.wav 99K
sound/world/ronikriver.Wav 768K
sound/
levelshots/mp_rennes.jpg 159K
levelshots/
maps/mp_rennes.bsp 11.2M
maps/mp_rennes.script 4K
maps/
models/mapobjects/
models/mapobjects/customs/
models/mapobjects/customs/light/
models/mapobjects/customs/light/sconce.tga 64K
models/mapobjects/customs/light/sconce2.jpg 902B
models/mapobjects/customs/light/sconce3.mdc 5K
models/ww_models/
models/ww_models/blue_chair.md3 9K
models/ww_models/blue_table.MD3 6K
models/
scripts/eyeronik.shader 25K
scripts/mp_rennes.arena 130B
scripts/terrain4.shader 1K
scripts/
gfx/2d/
gfx/2d/mp_objectives/
gfx/2d/mp_objectives/mp_rennes_obj1.tga 256K
gfx/2d/mp_objectives/mp_rennes_obj2.tga 256K
gfx/2d/mp_objectives/mp_rennes_obj3.tga 256K
gfx/2d/mp_objectives/mp_rennes_obj4.tga 256K
gfx/
textures/cathedrale_wall/
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textures/chateau/
textures/chateau/brick_c04.tga 96K
textures/eyeronik/
textures/eyeronik/advert.jpg 58K
textures/eyeronik/balcny_rail_set1.tga 128K
textures/eyeronik/brickfc2smbr_darker.jpg 11K
textures/eyeronik/brickfc2smbr_darker2.jpg 9K
textures/eyeronik/brickfc2smbr_fader.jpg 9K
textures/eyeronik/brownhouse.jpg 155K
textures/eyeronik/cafe1a.jpg 14K
textures/eyeronik/cafe1b.jpg 14K
textures/eyeronik/cafe1c.jpg 14K
textures/eyeronik/cafe1e.jpg 15K
textures/eyeronik/cafe1g.jpg 14K
textures/eyeronik/card2.psd 24K
textures/eyeronik/cards.tga 64K
textures/eyeronik/cathc09withc21.jpg 122K
textures/eyeronik/cathc09withc21_window.jpg 48K
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textures/eyeronik/cherbourg_otherway.jpg 6K
textures/eyeronik/comic1_muffandjeff.jpg 36K
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textures/eyeronik/comic_paper.jpg 1K
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textures/eyeronik/damaged_roof_europe1a.tga 256K
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textures/eyeronik/damaged_siding_1.tga 256K
textures/eyeronik/deckofcards.jpg 19K
textures/eyeronik/deckofcards_b.jpg 4K
textures/eyeronik/doccrtset_1stepsml.jpg 6K
textures/eyeronik/fltwall2dryd_2.jpg 30K
textures/eyeronik/foliagemsk2.tga 128K
textures/eyeronik/gatewood.tga 256K
textures/eyeronik/gatewood2.tga 256K
textures/eyeronik/grass2.jpg 168K
textures/eyeronik/grassfade.jpg 11K
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textures/eyeronik/greystep1.jpg 2K
textures/eyeronik/greystep2.jpg 2K
textures/eyeronik/hedgerow_lightergreen.tga 1.0M
textures/eyeronik/housefront.jpg 63K
textures/eyeronik/housefront_2win.jpg 57K
textures/eyeronik/jh_cottonwood1.tga 256K
textures/eyeronik/jh_cottonwood2.tga 256K
textures/eyeronik/jh_cottonwood3.tga 256K
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textures/eyeronik/jh_foliage4.tga 256K
textures/eyeronik/jh_patterntile1_grey.jpg 23K
textures/eyeronik/lake_m1.jpg 9K
textures/eyeronik/lake_m2.jpg 6K
textures/eyeronik/light_c01_whitenoshader.jpg 3K
textures/eyeronik/light_c02_noshader.jpg 6K
textures/eyeronik/light_m11_white.jpg 2K
textures/eyeronik/ls.jpg 25K
textures/eyeronik/nodraw_water.jpg 1K
textures/eyeronik/prop1.jpg 21K
textures/eyeronik/prop2.jpg 22K
textures/eyeronik/prop3.jpg 28K
textures/eyeronik/pub_sign.jpg 25K
textures/eyeronik/redlight.jpg 3K
textures/eyeronik/road.jpg 25K
textures/eyeronik/sf2_brick1a.jpg 89K
textures/eyeronik/sf2_house2b_2.jpg 51K
textures/eyeronik/sf2_house3_2.jpg 35K
textures/eyeronik/street_floor.jpg 21K
textures/eyeronik/structurewires.tga 64K
textures/eyeronik/town_c04_decal.jpg 36K
textures/eyeronik/town_c61_ls.jpg 12K
textures/eyeronik/town_m_c01_withtrim.jpg 37K
textures/eyeronik/treeline.tga 1.0M
textures/eyeronik/trimbricktrisaver.jpg 24K
textures/eyeronik/trimbricktrisaver2.jpg 25K
textures/eyeronik/trimbricktrisaver3_shadow.jpg 10K
textures/eyeronik/trimbricktrisaver4_shadow.jpg 15K
textures/eyeronik/trimbricktrisaver5.jpg 25K
textures/eyeronik/trimbricktrisaver6.jpg 25K
textures/eyeronik/vill_c01a_withtrim.jpg 27K
textures/eyeronik/vill_c04_windows.jpg 20K
textures/eyeronik/whitewindow.tga 128K
textures/eyeronik/winda.jpg 7K
textures/eyeronik/winda_nocrack.jpg 7K
textures/eyeronik/winda_nocrack_blitz.jpg 7K
textures/eyeronik/winda_nocrack_green.jpg 4K
textures/eyeronik/winda_smash.jpg 5K
textures/eyeronik/window_c07a_alpha.tga 512K
textures/eyeronik/window_c07a_noshader.jpg 42K
textures/eyeronik/window_c24_ls.jpg 15K
textures/eyeronik/window_church1.jpg 107K
textures/eyeronik/window_church2.jpg 111K
textures/eyeronik/window_church3.jpg 107K
textures/max_wallpaper/
textures/max_wallpaper/Wall05a.jpg 95K
textures/max_wallpaper/Wall35_256x512.jpg 226K
textures/max_wallpaper/Wall38_512x256.jpg 195K
textures/max_wallpaper/Wallpaper62_1_ab.jpg 63K
textures/mp_rocket/
textures/mp_rocket/adoor_m02e.jpg 32K
textures/mp_rocket/board_cl01m.jpg 73K
textures/mp_rocket/board_cl02m.jpg 81K
textures/mp_rocket/light_m11_blue.tga 12K
textures/mp_rocket/sign_control_room.jpg 14K
textures/mp_rocket/sign_elevator.jpg 13K
textures/mp_rocket/sign_emergency_exit.jpg 13K
textures/mp_rocket/sign_loading_bay.jpg 13K
textures/mp_rocket/sign_rocket_bay.jpg 13K
textures/mp_rocket/sign_rocket_dir.jpg 10K
textures/mp_rocket/sign_roofdanger.jpg 19K
textures/mp_rocket/sign_to_the_rocket_bay.jpg 14K
textures/mp_rocket/sign_train_dir.jpg 11K
textures/mp_rocket/track_m02junt.jpg 183K
textures/mp_rocket/train_flareglow.tga 256K
textures/m_brest/
textures/m_brest/dirty_strctrset_2a.jpg 71K
textures/m_central_europe/
textures/m_central_europe/frenchdoor_wood1side.jpg 8K
textures/m_central_europe/remgn_wallexter1.jpg 63K
textures/m_central_europe/remgn_wallexter1win.jpg 62K
textures/m_central_europe/tudor_set1_exwall1a.jpg 49K
textures/m_central_europe/tudor_set1_exwall1b.jpg 54K
textures/m_central_europe/tudor_set2a.jpg 54K
textures/m_central_europe/tudor_set2b.jpg 47K
textures/m_central_europe/tudor_set2c.jpg 50K
textures/m_central_europe/tudor_set2d.jpg 53K
textures/m_french/
textures/m_french/paris.jpg 13K
textures/m_general_structure/
textures/m_general_structure/conc_rough1.jpg 52K
textures/m_general_structure/plaster_wall3a.jpg 38K
textures/m_general_structure/plaster_wall3d.jpg 35K
textures/m_interior/
textures/m_interior/grand_4.jpg 78K
textures/m_mohcommon/
textures/m_mohcommon/Ibeam_1.jpg 10K
textures/m_mohcommon/Ibeam_1a.jpg 9K
textures/m_mohtest/
textures/m_mohtest/floorcore2.jpg 11K
textures/m_mohtest/flrwood1_rep.jpg 60K
textures/m_mohtest/fltwall2dryd.jpg 60K
textures/m_mohtest/fltwall2dryd2.jpg 52K
textures/m_mohtest/fltwallsq.jpg 63K
textures/sf1_wood/
textures/sf1_wood/sf1_bark1.jpg 84K
textures/sf2/
textures/sf2/sf2_house2b.jpg 128K
textures/stone/
textures/stone/mxrock0t.jpg 157K
textures/stone/mxrock2.jpg 158K
textures/stone/mxrock4ca.jpg 133K
textures/town_wall/
textures/town_wall/church_c01.tga 192K
textures/town_wall/church_c02.tga 192K
textures/village/
textures/village/villdoor_c02.tga 192K
textures/village/villdoor_c07.tga 192K
textures/village/villwin_c01.tga 192K
textures/village/villwin_c03.tga 192K
textures/village/villwin_c04.tga 192K
textures/village/villwin_c05.tga 192K
textures/village/villwin_c10.tga 192K
textures/village/vill_c01a.tga 192K
textures/village/vill_c02.tga 192K
textures/village/vill_c03b.tga 768K
textures/wildwest_villa/
textures/wildwest_villa/bluechair_back.tga 64K
textures/wildwest_villa/bluetable_top.tga 256K
textures/wildwest_villa/blue_chair.jpg 5K
textures/wildwest_villa/chair_seat.tga 329K
textures/wood/
textures/wood/wood_m13_usat.tga 48K
textures/
video/
readme.txt 3K
terrain4.pcx 963B

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File info

Filename
mp_rennes.pk3
Size
14.28 MB
Map-Name
mp_rennes
Game
RtCW
Author
Admin
Uploaded by
Admin
Downloads
9
Uploaded
25.05.2026
Category
Maps - MP

Rating

0.0 /5
0 Ratings

Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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