Mlb daybreak
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mlb_daybreak
3D Map Preview — BSP v46 WebGL
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README
Installation: ------------- extract the PK3 using WINZIP, or WINRAR into your Etmain folder. Something like this (C:\Program Files\Wolfenstein - Enemy Territory\etmain) Run the game, and play. Daybreak - the making of: ---------------------------- Conversion by Marko, Lowlife and Bob le Roux of the [FuN] Fortress map (orgininally made by Marko) More information and screenshots available on http://marko.hd.free.fr Sponsors: ---------------------------- MLB is sponsored by X3M servers (http://www.x3mservers.net). X3M Server running MLB rotation maps available at 82.192.80.141:27910 Testing Team: -------------- -7Co- guys: Burniole, Chef Chaudard, Tassin, Oui Oui, Blanchet, Gone, Pithiviers, Utopik, Capitaine Dumont [fP] guys: Kennie, Kat, Flak, Shynna, Lead, Dictator, Slayer, Viper, Global, Smudge [FUN] guys: Scott, Marty, Cedox, Capt Darling, Armistice, Hordak, Jaysi, SenecaWolf, Whatever, Choller (http://www.clan-fun.com) M8D guys: Dr. Stock, DukeRespawn, Jonon, Brentwood & Nephlim (http://www.m8d-clan.com) Logan, Chris-s, Lowlife, CrAzY-NuTTeR, Heirpie, Darkfire, KN1GHTMAR3, Humpty-Dumpty, LdysMn317, Siffer, SilverSurfer, S.S. PoNS, c0s7, CrazyMexican, Yhcir, Lethal Banana, Wakka, S-Fos Skalman, Bouncer & Mr Battery Map Features: -------------------- 1 tank to escort right through the map 2 tank barrier 7 spawns per team 1 neutral command post 4 mg-42 gun nests 1 buildable scaffold for escaping with the gold 1 neutral command post Map Description: ------------- Daybreak is an Axis-attacking map designed for Wolfenstein Enemy Territory. It's very close to the game engine limitations since we got very close to the entity limit. The first section of the map is focused around a tank which axis have to escort to a defense wall in order to breach it. Axis then attack the allied main base, using the railway path to infiltrate the fortress. Withing the fortress, axis will fight their way across barricades and around a dam, to breach the rocket base entrance. They will then have to rob a keycard to open an armory and take 5 explosives to the Allied rocket before they can start the bomb countdown. Reaching the end of the countdown before the time limit will lead axis to victory...
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File Contents
5 files
11.3 MB uncompressed
1 BSP map: mlb_daybreak
Type: wolfmp
1 PK3 file
.txt (2)
.pdf (1)
.pk3 (1)
.script (1)
| File | Size |
|---|---|
| mlb_codes.pdf | 1.2M |
| mlb_daybreak.pk3 | 10.0M |
| mlb_daybreak.script | 73K |
| mlb_daybreak_readme.txt | 2K |
| readme scriptfix.txt | 89B |
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