Mlb beach
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mlb_beach
3D Map Preview — BSP v46 WebGL
-- FPS
Loading mlb_beach.bsp
Initializing WebGL...
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README
Installation: ------------- extract the PK3 using WINZIP, or WINRAR into your Etmain folder. Something like this (C:\Program Files\Wolfenstein - Enemy Territory\etmain) Run the game, and play. Beach - the making of: ---------------------------- Conversion by Marko, Lowlife and Bob le Roux of the [FuN] Beach map (orgininally made by Marko) More information and screenshots available on http://marko.hd.free.fr Lefty - Custom Voices / GertH - Command map maker Sponsors: ---------------------------- MLB is sponsored by X3M servers (http://www.x3mservers.net). Testing Team: -------------- -7Co- guys: Burniole, Chef Chaudard, Tassin, Oui Oui, Blanchet, Gone, Pithiviers, Utopik, Capitaine Dumont [fP] guys: Kennie, Kat, Flak, Shynna, Lead, Dictator, Slayer, Viper, Global, Smudge [FUN] guys: Scott, Marty, Cedox, Capt Darling, Armistice, Hordak, Jaysi, SenecaWolf, Whatever, Choller (http://www.clan-fun.com) M8D guys: Dr. Stock, DukeRespawn, Jonon, Brentwood & Nephlim (http://www.m8d-clan.com) Logan, Chris-s, Lowlife, CrAzY-NuTTeR, Heirpie, Darkfire, KN1GHTMAR3, Humpty-Dumpty, LdysMn317, Siffer, SilverSurfer, S.S. PoNS, c0s7, CrazyMexican, Yhcir, Lethal Banana, Wakka, S-Fos Skalman, Bouncer & Mr Battery Map Description: ------------- MLB_Beach is an upgrade of Marko's [FuN] Beach map. Lowlife ripped the entire terrain and remade it from scratch, adding a nice sandy beach texture in addition to smooth sea water with an opacity gradient. He also focused on altering structures to gain FPS on the beach landing section. Marko fixed a few bugs and focused on improving the gameplay on the last section of the map. Bob fixed the scripting bugs, mainly the command post one that was a flaw in fun beach final.... MLB beach is a map designed for large scale carnage over the D Day Theme. Allies spawn on the left part of the map above in the landing crafts and have to fight their way up the beach.They have 2 bunker doors that they can blast to enter the Axis beach base. Once in the enemy base, they can capture a forward spawn flag which will let them spawn closer the the first primry objective: a ventilation power generator. Breaching it will stop the fans from rotating and let the whole team infiltrate into the Axis back base. The last section of the map is a fight to destroy a radar located behind the beach defenses. Allies have several ways of getting up there and can capture a forward spawn area to increase their offensive power...
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
2 files
8.8 MB uncompressed
1 BSP map: mlb_beach
Type: wolfmp
1 PK3 file
.pk3 (1)
.txt (1)
| File | Size |
|---|---|
| mlb_beach.pk3 | 8.8M |
| mlb_beach_readme.txt | 2K |
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