Enhanced mod v1 0 9e
Mod Enhancer V1.0.9e 2011530
Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod.
Features:
V1.0.9e :
- auto promotion system
- disable enhanced mod security features flag added in config (minor version then jaymod 2.2.0 not recommended)
V1.0.9d :
- xmas grinch
- added a votemap mode (g_em_votemap (0|1))
- fixed a jaymod(2.1.7/20080125-2.1.8) non-ascii character in userinfo vulnerability issue
- cmd shortcuts
- few fixes
V1.0.9 :
- added custom command system (enhmod_commands.db)
- !pumpgunwar fun command
- MAX_GAMESTATE_CHARS experimental fix .
- dual akimbo fix(ammo only in one pistol issue corrected).
- countryflags in synergy with enhanced hud, g_countryflags.
· 1 : Enable
· 0 : Disable
- g_flagsbehaviour
· random (random flag for bots)
· [ipaddress] (custom ip to define bots country flag, ex "94.89.0.0" for italy)
- improved forcecvar, instantly on a player connect (to do in forcecvarfile.cfg).
- forcecvarex (to do in forcecvarfile.cfg).
ex: forcecvarex cg_fov IN 90 120
· EQ or EQUAL
· G or GREATER
· GE or GREATEREQUAL
· L or LOWER
· LE or LOWEREQUAL
· IN or INSIDE
· OUT or OUTSIDE
· INC or INCLUDE
· EXC or EXCLUDE
- g_adrenenalinecls, controls which class carry adrenaline.
· 1 : Soldier
· 2 : Medic
· 4 : Engineer
· 8 : Field Ops
· 16 : CovertOps
- g_drawAttackerHP
· 1 console
· 2 on screen
V1.0.8 Beta:
- forcecvar, a serverside command forces clients to set specific values for cvars(example: forcecvar cl_maxpackets 100)
- !midget fun command
- xml config advancedplayerinfo flag added, [enable/disable] player advanced informations on connect
- logging improved, more infos on security based kicks
V1.0.7 Beta:
- Multikill detection.(enhmodv107.pk3 needed for client sounds)
- Invalid Guid - spoof protection.
- Health in console of last attacker.
- Improvements.
V1.0.6 Beta:
- Antirush System reworked(added !antirush_add, !antirush_del)
- /callvote vulnerability fixed.
V1.0.5 Beta:
- Added a additional command + level system, now Enhancend Mod support own jaymod like fun commands.
- New commands: !impact !antirush !warn !crazydisguise, !riflewar, !pistolwar, !country, !freeze, !unfreeze, !disarm.
- Built-in referee access exploit protection.
- Antirush protection prevents player from rushing maps until a admin defined timeout is passed.
Currently supported maps(just for testing): Siwa oasis, Seawall battery, Würzburg radar, Fueldump.
V1.0.3:
- A powerful xml configuration enables the possibilty to write you own weapon settings for each class.
- Conditional respawn settings(for example "IF" the medic carry a Thompson automaticaly he get a MP40).
- Multi primary weapon settings.
- Startammo and additional ammo in clip defined by xml config.
- Molotov possibile now for all classes!
- New possibile behaviour of the rifle nade launcher(no reload needed!)
- Experimental double jump modification(standardly disabled).
- Easy way to alternative server configs.
- On a new player connection a info message like "enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx" appear.
- First headshot message.
provided by [=1] RedSector
contact: equalone@gmx.at
site: http://equalone.hn.vc
additional library:
GeoIP from MaxMind (http://www.maxmind.com/app/geoip_country)
Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod.
Features:
V1.0.9e :
- auto promotion system
- disable enhanced mod security features flag added in config (minor version then jaymod 2.2.0 not recommended)
V1.0.9d :
- xmas grinch
- added a votemap mode (g_em_votemap (0|1))
- fixed a jaymod(2.1.7/20080125-2.1.8) non-ascii character in userinfo vulnerability issue
- cmd shortcuts
- few fixes
V1.0.9 :
- added custom command system (enhmod_commands.db)
- !pumpgunwar fun command
- MAX_GAMESTATE_CHARS experimental fix .
- dual akimbo fix(ammo only in one pistol issue corrected).
- countryflags in synergy with enhanced hud, g_countryflags.
· 1 : Enable
· 0 : Disable
- g_flagsbehaviour
· random (random flag for bots)
· [ipaddress] (custom ip to define bots country flag, ex "94.89.0.0" for italy)
- improved forcecvar, instantly on a player connect (to do in forcecvarfile.cfg).
- forcecvarex (to do in forcecvarfile.cfg).
ex: forcecvarex cg_fov IN 90 120
· EQ or EQUAL
· G or GREATER
· GE or GREATEREQUAL
· L or LOWER
· LE or LOWEREQUAL
· IN or INSIDE
· OUT or OUTSIDE
· INC or INCLUDE
· EXC or EXCLUDE
- g_adrenenalinecls, controls which class carry adrenaline.
· 1 : Soldier
· 2 : Medic
· 4 : Engineer
· 8 : Field Ops
· 16 : CovertOps
- g_drawAttackerHP
· 1 console
· 2 on screen
V1.0.8 Beta:
- forcecvar, a serverside command forces clients to set specific values for cvars(example: forcecvar cl_maxpackets 100)
- !midget fun command
- xml config advancedplayerinfo flag added, [enable/disable] player advanced informations on connect
- logging improved, more infos on security based kicks
V1.0.7 Beta:
- Multikill detection.(enhmodv107.pk3 needed for client sounds)
- Invalid Guid - spoof protection.
- Health in console of last attacker.
- Improvements.
V1.0.6 Beta:
- Antirush System reworked(added !antirush_add, !antirush_del)
- /callvote vulnerability fixed.
V1.0.5 Beta:
- Added a additional command + level system, now Enhancend Mod support own jaymod like fun commands.
- New commands: !impact !antirush !warn !crazydisguise, !riflewar, !pistolwar, !country, !freeze, !unfreeze, !disarm.
- Built-in referee access exploit protection.
- Antirush protection prevents player from rushing maps until a admin defined timeout is passed.
Currently supported maps(just for testing): Siwa oasis, Seawall battery, Würzburg radar, Fueldump.
V1.0.3:
- A powerful xml configuration enables the possibilty to write you own weapon settings for each class.
- Conditional respawn settings(for example "IF" the medic carry a Thompson automaticaly he get a MP40).
- Multi primary weapon settings.
- Startammo and additional ammo in clip defined by xml config.
- Molotov possibile now for all classes!
- New possibile behaviour of the rifle nade launcher(no reload needed!)
- Experimental double jump modification(standardly disabled).
- Easy way to alternative server configs.
- On a new player connection a info message like "enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx" appear.
- First headshot message.
provided by [=1] RedSector
contact: equalone@gmx.at
site: http://equalone.hn.vc
additional library:
GeoIP from MaxMind (http://www.maxmind.com/app/geoip_country)
README
Mod Enhancer V1.0.9e 2011530 Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod. Features: V1.0.9e : - auto promotion system - disable enhanced mod security features flag added in config (minor version then jaymod 2.2.0 not recommended) V1.0.9d : - xmas grinch - added a votemap mode (g_em_votemap (0|1)) - fixed a jaymod(2.1.7/20080125-2.1.8) non-ascii character in userinfo vulnerability issue - cmd shortcuts - few fixes V1.0.9 : - added custom command system (enhmod_commands.db) - !pumpgunwar fun command - MAX_GAMESTATE_CHARS experimental fix . - dual akimbo fix(ammo only in one pistol issue corrected). - countryflags in synergy with enhanced hud, g_countryflags. · 1 : Enable · 0 : Disable - g_flagsbehaviour · random (random flag for bots) · [ipaddress] (custom ip to define bots country flag, ex "94.89.0.0" for italy) - improved forcecvar, instantly on a player connect (to do in forcecvarfile.cfg). - forcecvarex (to do in forcecvarfile.cfg). ex: forcecvarex cg_fov IN 90 120 · EQ or EQUAL · G or GREATER · GE or GREATEREQUAL · L or LOWER · LE or LOWEREQUAL · IN or INSIDE · OUT or OUTSIDE · INC or INCLUDE · EXC or EXCLUDE - g_adrenenalinecls, controls which class carry adrenaline. · 1 : Soldier · 2 : Medic · 4 : Engineer · 8 : Field Ops · 16 : CovertOps - g_drawAttackerHP · 1 console · 2 on screen V1.0.8 Beta: - forcecvar, a serverside command forces clients to set specific values for cvars(example: forcecvar cl_maxpackets 100) - !midget fun command - xml config advancedplayerinfo flag added, [enable/disable] player advanced informations on connect - logging improved, more infos on security based kicks V1.0.7 Beta: - Multikill detection.(enhmodv107.pk3 needed for client sounds) - Invalid Guid - spoof protection. - Health in console of last attacker. - Improvements. V1.0.6 Beta: - Antirush System reworked(added !antirush_add, !antirush_del) - /callvote vulnerability fixed. V1.0.5 Beta: - Added a additional command + level system, now Enhancend Mod support own jaymod like fun commands. - New commands: !impact !antirush !warn !crazydisguise, !riflewar, !pistolwar, !country, !freeze, !unfreeze, !disarm. - Built-in referee access exploit protection. - Antirush protection prevents player from rushing maps until a admin defined timeout is passed. Currently supported maps(just for testing): Siwa oasis, Seawall battery, Würzburg radar, Fueldump. V1.0.3: - A powerful xml configuration enables the possibilty to write you own weapon settings for each class. - Conditional respawn settings(for example "IF" the medic carry a Thompson automaticaly he get a MP40). - Multi primary weapon settings. - Startammo and additional ammo in clip defined by xml config. - Molotov possibile now for all classes! - New possibile behaviour of the rifle nade launcher(no reload needed!) - Experimental double jump modification(standardly disabled). - Easy way to alternative server configs. - On a new player connection a info message like "enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx" appear. - First headshot message. provided by [=1] RedSector contact: equalone@gmx.at site: http://equalone.hn.vc additional library: GeoIP from MaxMind (http://www.maxmind.com/app/geoip_country)
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
39 files
19.1 MB uncompressed
1 PK3 file
.dll (7)
.so (6)
.db (5)
.txt (2)
.0 (2)
.1 (2)
.pk3 (1)
.dat (1)
.xml (1)
.2 (1)
.htm (1)
| File | Size |
|---|---|
| jaymod/ | |
| jaymod/commands_flags.txt | 352B |
| jaymod/enhmodv109.pk3 | 634K |
| jaymod/enhmod_admin.db | |
| jaymod/enhmod_antirush.db | 1K |
| jaymod/enhmod_commands.db | 2K |
| jaymod/enhmod_level.db | 262B |
| jaymod/enhmod_mapvote.db | |
| jaymod/enhmod_qagame.mp.i386.so | 2.4M |
| jaymod/enhmod_qagame_mp_x86.dll | 1.4M |
| jaymod/GeoIP.dat | 1.0M |
| jaymod/jaymod_enh.dll | 268K |
| jaymod/jaymod_enh.so | 339K |
| jaymod/linux_2.1.10/ | |
| jaymod/linux_2.1.10/jaymod/ | |
| jaymod/linux_2.1.10/jaymod/enhmod_qagame.mp.i386.so | 2.4M |
| jaymod/linux_2.1.7/ | |
| jaymod/linux_2.1.7/jaymod/ | |
| jaymod/linux_2.1.7/jaymod/enhmod_qagame.mp.i386.so | 2.3M |
| jaymod/linux_2.2.0/ | |
| jaymod/linux_2.2.0/jaymod/ | |
| jaymod/linux_2.2.0/jaymod/enhmod_qagame.mp.i386.so | 2.4M |
| jaymod/ModEnhConfig.xml | 9K |
| jaymod/qagame.mp.i386.so | 98K |
| jaymod/qagame_mp_x86.dll | 132K |
| jaymod/win_2.1.10/ | |
| jaymod/win_2.1.10/jaymod/ | |
| jaymod/win_2.1.10/jaymod/enhmod_qagame_mp_x86.dll | 1.4M |
| jaymod/win_2.1.7/ | |
| jaymod/win_2.1.7/jaymod/ | |
| jaymod/win_2.1.7/jaymod/enhmod_qagame_mp_x86.dll | 1.4M |
| jaymod/win_2.1.8/ | |
| jaymod/win_2.1.8/jaymod/ | |
| jaymod/win_2.1.8/jaymod/enhmod_qagame_mp_x86.dll | 1.4M |
| jaymod/win_2.2.0/ | |
| jaymod/win_2.2.0/jaymod/ | |
| jaymod/win_2.2.0/jaymod/enhmod_qagame_mp_x86.dll | 1.4M |
| readme.txt | 3K |
| warranty.htm | 1K |
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