dem_disco_a2

dem_disco_a2

dem_disco

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<October 3, 2001>
=================================================================================

Model Name: Lara Croft

Installation Directory: baseq3\md3-laracroft.pk3

Model Author: PornStar
nickelbag@nyc.com

Skin Author: PornStar

Additional Misc. Help: James "_Goatman_" Gatzmer

Animations, Sounds
bots & LOD's: James "_Goatman_" Gatzmer
goatman@ironsnackcracker.com
http://www.ironsnackcracker.com/

Contact: Pornstar
nickelbag@nyc.com

=================================================================================

Model description: yep... i based this model off angelina jolie from that
tomb raider movie.. ehh movie was okay... anyway i really
tried to make the model as realistic as possible.. i'm pretty
proud of the skin which is where most the realism is.. The skins
are all basically variations of each other in some way... i kinda
have an block on my imagination so... oh well... comments what not,
mail to nickelbag@nyc.com...

Big Ups: big ups to ocelot, the mighty pea... huge up to goatman...
ahh feck, if its mad late
and i wanna finish this thing up before i go to sleep so if i
missed anybody my fault..


=================================================================================
_Goatman_ info:
I wanted to take this opportunity to go back to the basics on this
model. I've experimented with adding a little more weight and secondary motion.
The only minor issue is the swaying of the torso, but when I scale it back, it's
looses a lot in my opinion.
Bots are pretty straight forward... Preference on the rocket launcher and
BFG, easy on easy, not so easy on nightmare.
Sounds were captured from Tomb Raider 3. I modified and manipulated some
of the more fitting ones for the context of Quake.

=================================================================================

Other info: pornstar says whats up..


=================================================================================
"Game Info"

Construction:
Poly Count : 1571 for high
1207 for medium
841 for low
Vert Count : 1182 for high
969 for medium
718 for low
Skin Count : 6 with CTF skins.


Software used:

Tweaked and animated in 3D Studio MAX 4.0 - http://www.discreet.com -
with Character Studio and a bones/ik chain on the hair
Exported with pop n' fresh's MAX plugin - pop_n_fresh@telus.net and Rodolpho
Cazabon
Recompiled in Npherno's MD3 Compiler - npherno@sunstorm.net
Bots by BotStudio v. 0.98 - doktor@cutey.com -
http://www.planetquake.com/botstudio
Photoshop 6.0 was used for the textures - http://www.adobe.com
SoundForge 5 for the audio - http://www.sonicfoundry.com

Installation:
Just put the md3-laracroft.pk3 file in your \baseq3 folder.

=================================================================================

_Goatman wishes to thank:
id software, pop n fresh for his exporter, Npherno for his compiler, the
folks in #model_design and the folks at www.polycount.com, especially rogue13, for
all his great work efforts in the community.
Groove is in the heart.

=================================================================================

* Copyright / Permissions *
QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software,
Inc.
Lara Croft is a character from the Eidos/CORE game. All rights reserved.
Please don't sue us.


This model may be freely distributed in any form, UNALTERED, which means, you can't
remove/change the readme file, other files, or add your own stuff to it and pass it
along.
Teilen:

README

<October 3, 2001>
=================================================================================

Model Name:		Lara Croft

Installation Directory:	baseq3\md3-laracroft.pk3

Model Author:		PornStar		
			nickelbag@nyc.com

Skin Author:		PornStar

Additional Misc. Help:	James "_Goatman_" Gatzmer

Animations, Sounds
bots & LOD's:		James "_Goatman_" Gatzmer
			goatman@ironsnackcracker.com
			http://www.ironsnackcracker.com/		

Contact:		Pornstar
			nickelbag@nyc.com

=================================================================================

Model description:	yep... i based this model off angelina jolie from that
			tomb raider movie.. ehh movie was okay... anyway i really
			tried to make the model as realistic as possible.. i'm pretty
			proud of the skin which is where most the realism is.. The skins
			are all basically variations of each other in some way... i kinda
			have an block on my imagination so... oh well... comments what not,
			mail to nickelbag@nyc.com...

Big Ups:		big ups to ocelot, the mighty pea... huge up to goatman...
			ahh feck, if its mad late
			and i wanna finish this thing up before i go to sleep so if i 
			missed anybody my fault..
	

=================================================================================
_Goatman_ info:
	 I wanted to take this opportunity to go back to the basics on this
model.  I've experimented with adding a little more weight and secondary motion.
The only minor issue is the swaying of the torso, but when I scale it back, it's
looses a lot in my opinion.
	Bots are pretty straight forward... Preference on the rocket launcher and
BFG, easy on easy, not so easy on nightmare.
	Sounds were captured from Tomb Raider 3.  I modified and manipulated some
of the more fitting ones for the context of Quake.

=================================================================================

Other info:		pornstar says whats up..
	

=================================================================================
"Game Info"

Construction:
Poly Count              :  1571 for high
			   1207 for medium
			   841 for low
Vert Count              :  1182 for high
			   969 for medium
			   718 for low
Skin Count              :  6 with CTF skins.


Software used:

Tweaked and animated in 3D Studio MAX 4.0 - http://www.discreet.com -
	with Character Studio and a bones/ik chain on the hair
Exported with pop n' fresh's MAX plugin - pop_n_fresh@telus.net and Rodolpho
	Cazabon
Recompiled in Npherno's MD3 Compiler - npherno@sunstorm.net
Bots by BotStudio v. 0.98 - doktor@cutey.com - 
	http://www.planetquake.com/botstudio
Photoshop 6.0 was used for the textures - http://www.adobe.com
SoundForge 5 for the audio - http://www.sonicfoundry.com

Installation:
	Just put the md3-laracroft.pk3 file in your \baseq3 folder.

=================================================================================

_Goatman wishes to thank:
	id software, pop n fresh for his exporter, Npherno for his compiler, the
folks in #model_design and the folks at www.polycount.com, especially rogue13, for
all his great work efforts in the community.
Groove is in the heart.

=================================================================================

* Copyright / Permissions *
	QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software,
		 Inc.
	Lara Croft is a character from the Eidos/CORE game.  All rights reserved.
	Please don't sue us.


This model may be freely distributed in any form, UNALTERED, which means, you can't
remove/change the readme file, other files, or add your own stuff to it and pass it
along.

Virus Scan

Clean — No threats detected
Scanned with ClamAV

File Contents

191 files 18.8 MB uncompressed 1 BSP map: dem_disco
.jpg (79) .tga (35) .shader (13) .md3 (9) .bmp (6) .script (3) .skin (3) .objdata (2) .gif (2) .bsp (1) .txt (1) .cfg (1) +3 more
File Size
levelshots/
levelshots/dem_disco.jpg 73K
maps/
maps/dem_disco/
maps/dem_disco/lm_0000.tga 192K
maps/dem_disco/lm_0001.tga 192K
maps/dem_disco/lm_0002.tga 192K
maps/dem_disco/lm_0003.tga 192K
maps/dem_disco/lm_0004.tga 192K
maps/dem_disco/lm_0005.tga 192K
maps/dem_disco/lm_0006.tga 192K
maps/dem_disco/lm_0007.tga 192K
maps/dem_disco/lm_0008.tga 192K
maps/dem_disco/lm_0009.tga 192K
maps/dem_disco.bsp 7.2M
maps/dem_disco.objdata 273B
maps/dem_disco.script 3K
maps/dem_disco_robj.objdata 274B
maps/dem_disco_robj.script 2K
maps/dem_disco_tdm.script 267B
models/
models/players/
models/players/laracroft/
models/players/laracroft/LaraCroft - ReadMe.txt 4K
models/players/laracroft/default.bmp 192K
models/players/laracroft/default_h.bmp 192K
models/players/laracroft/lara_animation.cfg 842B
models/players/laracroft/lara_head.md3 5K
models/players/laracroft/lara_head.skin 56B
models/players/laracroft/lara_lower.md3 697K
models/players/laracroft/lara_lower.skin 100B
models/players/laracroft/lara_upper.md3 1.1M
models/players/laracroft/lara_upper.skin 129B
models/players/laracroft/railgun.bmp 192K
models/players/laracroft/railgun.md3 12K
models/players/laracroft/railgun.shader 55B
models/players/laracroft/railgun2.bmp 192K
models/players/laracroft/railgun2.md3 14K
models/players/laracroft/railgun3.bmp 96K
models/players/laracroft/railgun4.bmp 48K
models/players/laracroft/railgun.tga 152K
models/players/laracroft/railgun4.tga 42K
models/players/laracroft/railgun3.tga 80K
models/players/laracroft/railgun2.tga 165K
models/players/laracroft/default_h.tga 181K
models/players/laracroft/default.tga 177K
models/mapobjects/
models/mapobjects/Skeletons/
models/mapobjects/Skeletons/crucified/
models/mapobjects/Skeletons/crucified/crucified.md3 106K
models/mapobjects/Skeletons/front.jpg 1K
models/mapobjects/Skeletons/Side.jpg 27K
models/mapobjects/Skeletons/Sit_headless/
models/mapobjects/Skeletons/Sit_headless/sit_headless.md3 106K
models/mapobjects/Skeletons/sit_rail/
models/mapobjects/Skeletons/sit_rail/sit_without_rail.md3 106K
models/mapobjects/Skeletons/skeleton.tga 256K
models/mapobjects/Skeletons/suspend/
models/mapobjects/Skeletons/suspend/suspend.md3 106K
scripts/
scripts/dustpuppy_floor.shader 1016B
scripts/dustpuppy_light.shader 4K
scripts/dustpuppy_metal.shader 7K
scripts/dustpuppy_military.shader 2K
scripts/dustpuppy_misc.shader 636B
scripts/dustpuppy_wall.shader 1008B
scripts/dustpuppy_wood.shader 252B
scripts/dustpuppy_common.shader 326B
scripts/dustpuppy.shader 2K
scripts/liquids_sd.shader 2K
scripts/liquids.shader 7K
scripts/sfx.shader 4K
scripts/dustpuppy_doors-and-wins 306B
scripts/dem_disco.mapinfo 301B
sound/
sound/dustpuppy/
sound/dustpuppy/disco.wav 1.2M
textures/
textures/dustpuppy/
textures/dustpuppy/common/
textures/dustpuppy/common/caulk.tga 13K
textures/dustpuppy/common/clip.tga 13K
textures/dustpuppy/common/mirrortut.tga 16K
textures/dustpuppy/common/ladder.tga 13K
textures/dustpuppy/common/nodraw.tga 13K
textures/dustpuppy/red030.jpg 13K
textures/dustpuppy/red030.tga 192K
textures/dustpuppy/Fussballfeld.png 7K
textures/dustpuppy/logo-force.gif 20K
textures/dustpuppy/Radio4FunLogo.gif 21K
textures/dustpuppy/logo-force.jpg 17K
textures/dustpuppy/Radio4FunLogo.jpg 16K
textures/dustpuppy/grass.jpg 2K
textures/dustpuppy/lava.jpg 4K
textures/dustpuppy_common/
textures/dustpuppy_common/glass.tga 64K
textures/dustpuppy_electric/
textures/dustpuppy_electric/elec007.jpg 14K
textures/dustpuppy_electric/elec014.jpg 16K
textures/dustpuppy_electric/elec008.jpg 44K
textures/dustpuppy_floor/
textures/dustpuppy_floor/stone01.jpg 70K
textures/dustpuppy_floor/stone02.jpg 6K
textures/dustpuppy_floor/wood01.jpg 4K
textures/dustpuppy_floor/marb01.jpg 7K
textures/dustpuppy_floor/marb02.jpg 5K
textures/dustpuppy_force/
textures/dustpuppy_force/bricks_b1.jpg 185K
textures/dustpuppy_force/bricks_b1b.jpg 97K
textures/dustpuppy_force/bricks_b1r.jpg 27K
textures/dustpuppy_force/bricks_b1_flag.jpg 70K
textures/dustpuppy_force/paintball_1.jpg 10K
textures/dustpuppy_force/neon.jpg 715B
textures/dustpuppy_force/force1.jpg 8K
textures/dustpuppy_light/
textures/dustpuppy_light/neon_red.tga 556B
textures/dustpuppy_light/neon_color.tga 53K
textures/dustpuppy_light/lava.jpg 4K
textures/dustpuppy_light/blacklight.jpg 2K
textures/dustpuppy_light/neon_green.jpg 360B
textures/dustpuppy_light/neon_blue.jpg 361B
textures/dustpuppy_light/neon_yellow.jpg 361B
textures/dustpuppy_light/white.jpg 357B
textures/dustpuppy_metal/
textures/dustpuppy_metal/metal003.jpg 20K
textures/dustpuppy_metal/metal007.jpg 2K
textures/dustpuppy_metal/steel02.jpg 13K
textures/dustpuppy_metal/plate3.jpg 2K
textures/dustpuppy_metal/plate2.jpg 6K
textures/dustpuppy_metal/plate1.jpg 4K
textures/dustpuppy_metal/metal012.jpg 4K
textures/dustpuppy_metal/pipes02.jpg 13K
textures/dustpuppy_metal/grate02.jpg 43K
textures/dustpuppy_metal/grid03.jpg 16K
textures/dustpuppy_metal/grid02.jpg 17K
textures/dustpuppy_metal/grey01a.jpg 12K
textures/dustpuppy_metal/metal024.jpg 8K
textures/dustpuppy_metal/metal026.jpg 4K
textures/dustpuppy_metal/metal028.jpg 8K
textures/dustpuppy_metal/metal01.jpg 13K
textures/dustpuppy_metal/metal029.jpg 2K
textures/dustpuppy_metal/metal03.jpg 14K
textures/dustpuppy_metal/metal031.jpg 2K
textures/dustpuppy_metal/metal035.jpg 6K
textures/dustpuppy_metal/metal052.jpg 20K
textures/dustpuppy_metal/metal056.jpg 11K
textures/dustpuppy_metal/metal058.jpg 16K
textures/dustpuppy_metal/metal062.jpg 13K
textures/dustpuppy_metal/transporter.jpg 5K
textures/dustpuppy_military/
textures/dustpuppy_military/wheel.tga 12K
textures/dustpuppy_military/tarn2.tga 46K
textures/dustpuppy_military/green1.jpg 8K
textures/dustpuppy_military/green_dark.jpg 5K
textures/dustpuppy_military/tires2.jpg 18K
textures/dustpuppy_misc/
textures/dustpuppy_misc/black.jpg 429B
textures/dustpuppy_misc/coke.jpg 824B
textures/dustpuppy_signs/
textures/dustpuppy_signs/karte.jpg 2K
textures/dustpuppy_signs/karten.jpg 26K
textures/dustpuppy_signs/guinness2.jpg 15K
textures/dustpuppy_signs/guinness.jpg 2K
textures/dustpuppy_signs/exit.blend.jpg 37K
textures/dustpuppy_signs/exit.jpg 40K
textures/dustpuppy_signs/flyer.jpg 5K
textures/dustpuppy_signs/force1.jpg 8K
textures/dustpuppy_signs/cross_green.jpg 727B
textures/dustpuppy_signs/reserved.jpg 4K
textures/dustpuppy_signs/dontdrink.jpg 6K
textures/dustpuppy_wall/
textures/dustpuppy_wall/brick01.jpg 6K
textures/dustpuppy_wall/brick02.jpg 20K
textures/dustpuppy_wall/sand01.jpg 3K
textures/dustpuppy_wall/brick03.jpg 6K
textures/dustpuppy_wood/
textures/dustpuppy_wood/wood003.jpg 4K
textures/liquids/
textures/liquids/ocean_m2.tga 768K
textures/liquids/ocean_m1.jpg 44K
textures/liquids/pool3d_6c.jpg 44K
textures/liquids/water_m7.tga 256K
textures/liquids/pool3d_5.tga 256K
textures/liquids/pool3d_3c.jpg 53K
textures/liquids_sd/
textures/liquids_sd/siwa_shimshim1.tga 192K
textures/liquids_sd/seawall_ripple1.tga 192K
textures/liquids_sd/siwa_water.tga 256K
textures/liquids_sd/sea_bright_na.tga 768K
textures/dustpuppy_doors-and-wins/
textures/dustpuppy_doors-and-wins/door_01.jpg 3K

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Datei-Info

Dateiname
dem_disco_a2.pk3
Größe
7.64 MB
Map-Name
dem_disco
Spiel
True Combat Elite
Autor
Admin
Hochgeladen von
Admin
Downloads
3
Hochgeladen
28.05.2026
Kategorie
Maps

Bewertung

0.0 /5
0 Bewertungen

[TODO:de] Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Texturen 0.0/5 (0)
Performance 0.0/5 (0)
Originalitaet 0.0/5 (0)

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