deconsolized
Description:
------------------------
This is a quick pre-sdk mini mod that removes some of the "console" effects of the game
plus a couple of other minor changes to make the game more challenging like what a fps
for the pc should be.
Installation:
------------------------
Unzip the pk4 into your "...Wolfenstein/SP/base" dir.
Make sure to put "+set com_SingleDeclFile 0" (minus quotes) in the target field
of your Wolfenstein shortcut.
If using other mods that modify the same files, you will need to merge them together.
This can be done by opening the pk4 with any program that can open ".zip" files and
editing the ".def" files with a text editor then repackage the pk4. All changes I made
are commented with:
// sikk -
so just search for "sikk" to find them.
List of changes:
------------------------
- Removed the "tutorial" text at the bottom of the screen (e.g. "Press [E] ...")
- Removed the compass at the top of the screen.
- Removed the highlight glint from items (gold, ammo, searchables, etc.). This is not
complete as there are some items I have not figured out how to remove the highlight
from plus there may be some I haven't come across yet.
Known items: sewer lid, intel folder
- Decreased the reaction time of enemies from when they see you to when they fire.
- Decreased the time in between shots of the Mauser enemy ai.
- Increased accuracy of common enemies.
- Increased the lifetime of breakables and dead bodies.
- Increased the maximun number of dead bodies.
Acknowledgements:
------------------------
TinMan - for his persistence on making this game moddable and for everything he's
figured out so far.
bellox902 - for his .spk/.mpk extractor
Contact Info:
------------------------
email - sikkpin@hotmail.com
------------------------
This is a quick pre-sdk mini mod that removes some of the "console" effects of the game
plus a couple of other minor changes to make the game more challenging like what a fps
for the pc should be.
Installation:
------------------------
Unzip the pk4 into your "...Wolfenstein/SP/base" dir.
Make sure to put "+set com_SingleDeclFile 0" (minus quotes) in the target field
of your Wolfenstein shortcut.
If using other mods that modify the same files, you will need to merge them together.
This can be done by opening the pk4 with any program that can open ".zip" files and
editing the ".def" files with a text editor then repackage the pk4. All changes I made
are commented with:
// sikk -
so just search for "sikk" to find them.
List of changes:
------------------------
- Removed the "tutorial" text at the bottom of the screen (e.g. "Press [E] ...")
- Removed the compass at the top of the screen.
- Removed the highlight glint from items (gold, ammo, searchables, etc.). This is not
complete as there are some items I have not figured out how to remove the highlight
from plus there may be some I haven't come across yet.
Known items: sewer lid, intel folder
- Decreased the reaction time of enemies from when they see you to when they fire.
- Decreased the time in between shots of the Mauser enemy ai.
- Increased accuracy of common enemies.
- Increased the lifetime of breakables and dead bodies.
- Increased the maximun number of dead bodies.
Acknowledgements:
------------------------
TinMan - for his persistence on making this game moddable and for everything he's
figured out so far.
bellox902 - for his .spk/.mpk extractor
Contact Info:
------------------------
email - sikkpin@hotmail.com
README
Description: ------------------------ This is a quick pre-sdk mini mod that removes some of the "console" effects of the game plus a couple of other minor changes to make the game more challenging like what a fps for the pc should be. Installation: ------------------------ Unzip the pk4 into your "...Wolfenstein/SP/base" dir. Make sure to put "+set com_SingleDeclFile 0" (minus quotes) in the target field of your Wolfenstein shortcut. If using other mods that modify the same files, you will need to merge them together. This can be done by opening the pk4 with any program that can open ".zip" files and editing the ".def" files with a text editor then repackage the pk4. All changes I made are commented with: // sikk - so just search for "sikk" to find them. List of changes: ------------------------ - Removed the "tutorial" text at the bottom of the screen (e.g. "Press [E] ...") - Removed the compass at the top of the screen. - Removed the highlight glint from items (gold, ammo, searchables, etc.). This is not complete as there are some items I have not figured out how to remove the highlight from plus there may be some I haven't come across yet. Known items: sewer lid, intel folder - Decreased the reaction time of enemies from when they see you to when they fire. - Decreased the time in between shots of the Mauser enemy ai. - Increased accuracy of common enemies. - Increased the lifetime of breakables and dead bodies. - Increased the maximun number of dead bodies. Acknowledgements: ------------------------ TinMan - for his persistence on making this game moddable and for everything he's figured out so far. bellox902 - for his .spk/.mpk extractor Contact Info: ------------------------ email - sikkpin@hotmail.com
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
2 files
0.1 MB uncompressed
.pk4 (1)
.txt (1)
| File | Size |
|---|---|
| deconsolized_v1.pk4 | 82K |
| readme.txt | 2K |
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