City contest v1 1
citycontest
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README
============================================= ============================================= ===== CITY CONTEST VERSION 1.1 ============ ============================================= ============================================= Designer : Hank_officer Tester : the people who visited [Fight to Victory!!] Contect auther : ofp_hank@hotmail.com Forum(Chinese) : http://hank.everinfo.com.tw/ettw/ =============================== Map Type : Battle Story : The Axis depot was captured by Allies Force. Axis have to go back and take their secret box to escape. Axis : [Primary Objective] 1. Escort the truck. 2. Turn on the band. 3. Open the gate. 4. Build the camp [Secondary Objective] 1. Reclaim the city. 2. Construct the command post. 3. Disable enemy's command post. Allies : [Primary Objective] 1. Stop the truck. 2. Stop enemy turn on the band. 3. Close the gate. 4. Stop enemy to build the camp [Secondary Objective] 1. Capture the city. 2. Disable enemy's command post. 3. Construct the command post. Known bug : Objective will gone on some places on truck. Beta 3 change log: Round time change to 20 mins. (origin 30 mins) Added new areas. Depot tank changed to truck. Added a dammaged truck on north gate. (cover) Added new texture. (cc_wall01.tga) Fixed truck wheels rotating at end. Added Ammo & Health cabinets at the depot. Version 1 change log: Fixed light bugs. Map crushing bug. -.-" Version 1.1 change log: Fixed Mortar bug.
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File Contents
2 files
2.5 MB uncompressed
1 BSP map: citycontest
Type: wolfmp wolfsw
1 PK3 file
.pk3 (1)
.txt (1)
| File | Size |
|---|---|
| citycontest.pk3 | 2.5M |
| readme.txt | 2K |
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